iggi Posted October 3, 2000 Share Posted October 3, 2000 Can BTS alter the way the texture 5015 is mapped to the German helmet so that a detailed helmet mod can be made that can uniformly rap over the helmet without repetitions? Link to comment Share on other sites More sharing options...
iggi Posted October 3, 2000 Author Share Posted October 3, 2000 bump Link to comment Share on other sites More sharing options...
Guest Madmatt Posted October 3, 2000 Share Posted October 3, 2000 Self bumping your own thread is rather pathetic iggi. And the helmet texture DOESN'T repeat from what I have seen. I have several helmet textures that look quite nice. In fact I just got a new one today that will be posted soon which will prove this fact in a very visual way. Madmatt ------------------ If it's in Combat Mission, it's on Combat Mission HQ! Combat Mission HQ CMHQ-Annex, The Alternative side of Combat Mission CMHQ-Annex Host of the Combat Mission WebRing Link to comment Share on other sites More sharing options...
iggi Posted October 4, 2000 Author Share Posted October 4, 2000 The helmet texture does repeat. There's no way I'm wrong. I tested it. If you want to prove me wrong, make an insigna on the side of the helmet. You can't do it cause the insigna will repeat on the lower part of the helment. Go ahead and prove me wrong. It can't be done. Period. I hope you do prove me wrong but I can't see how. Link to comment Share on other sites More sharing options...
iggi Posted October 4, 2000 Author Share Posted October 4, 2000 Oh and Madmatt, cammed helmets are a nice trick to hide the repeat. Give me a clean helmet with a simple "X" on the side. Link to comment Share on other sites More sharing options...
Guest Madmatt Posted October 4, 2000 Share Posted October 4, 2000 Dude relax, its just a texture! Let me test it, I was just going from all the helmet mods that I have seen. I will make a blank one like you said and see what turns up. Either way, BTS won't be changing how the helmets are textured anytime soon. Madmatt ------------------ If it's in Combat Mission, it's on Combat Mission HQ! Combat Mission HQ CMHQ-Annex, The Alternative side of Combat Mission CMHQ-Annex Host of the Combat Mission WebRing Link to comment Share on other sites More sharing options...
iggi Posted October 4, 2000 Author Share Posted October 4, 2000 Too bad you think that BTS won't change how the texture is mapped cause there are some wicked German designs waiting to be made into mods. Link to comment Share on other sites More sharing options...
Oompa-Loompa Posted October 4, 2000 Share Posted October 4, 2000 <BLOCKQUOTE>quote:</font><HR>Originally posted by iggi: There's no way I'm wrong. I tested it. If you want to prove me wrong, make an insigna on the side of the helmet. You can't do it cause the insigna will repeat on the lower part of the helment. Go ahead and prove me wrong. It can't be done. Period. I hope you do prove me wrong but I can't see how.<HR></BLOCKQUOTE> Breath deeply....relax...imagine yourself in a far-away place..... Just a joke iggi, I'm not trying offend or belittle. It just reminded me of that Ameritrade commercial. ------------------ "Do not needlessly endanger your lives until I give you the signal" Dwight D. Eisenhower Link to comment Share on other sites More sharing options...
Guest Madmatt Posted October 4, 2000 Share Posted October 4, 2000 Ok, I did what you said, I made a blank white helmet and then put a little black spot on it. For British there is no repetition but for the Germans the 'lip" does use some of the same texture. If you want to get an insignia on the helmet without having it be on the helmet lip it *might* be possible put it will take some pretty precise positioning. Madmatt ------------------ If it's in Combat Mission, it's on Combat Mission HQ! Combat Mission HQ CMHQ-Annex, The Alternative side of Combat Mission CMHQ-Annex Host of the Combat Mission WebRing [This message has been edited by Madmatt (edited 10-03-2000).] Link to comment Share on other sites More sharing options...
iggi Posted October 4, 2000 Author Share Posted October 4, 2000 Well I only tested the German helmet and I was only talking about the German helmet. I don't think it is possible at all. You used a spot, I used various lines of different colors to see where the repetition occurs. The repetition starts out way too high. Plus the repetition doesn't allow you to use shading on the lower part of the helmet without affecting the upper part. I can only hope that BTS considers to remap for better mods. Link to comment Share on other sites More sharing options...
Guest Madmatt Posted October 4, 2000 Share Posted October 4, 2000 Yeah, I just did some more testing with a multicolored grid and I think you are right. I don't think its the end of the world as there are already many cool German Helmet mods. Since that helmet is made up of more polygons than the others its just a product of how the texture must cover it. Tell you what, I will see if maybe we can do something in CM2. I am already pushing for a lot of 'mod friendly' type stuff for CM2. Time will tell what makes it and what doesn't. Madmatt ------------------ If it's in Combat Mission, it's on Combat Mission HQ! Combat Mission HQ CMHQ-Annex, The Alternative side of Combat Mission CMHQ-Annex Host of the Combat Mission WebRing [This message has been edited by Madmatt (edited 10-03-2000).] Link to comment Share on other sites More sharing options...
iggi Posted October 4, 2000 Author Share Posted October 4, 2000 <BLOCKQUOTE>quote:</font><HR>its just a product of how the texture must cover it.<HR></BLOCKQUOTE> "Must" cover it? You mean there was no choice? No other way? Well no big deal but all those helmet mods, although neat, will either be clear or cammed. No eagles, no symbols. Sigh Until CM2 then. Link to comment Share on other sites More sharing options...
iggi Posted October 4, 2000 Author Share Posted October 4, 2000 So this: http://www.therupturedduck.com/WebPages/Steelhelmets/h210.htm or this: http://www.therupturedduck.com/WebPages/Steelhelmets/h267.htm can't be modeled. ie straps, bolts, decals, shading..etc. Link to comment Share on other sites More sharing options...
Franko Posted October 4, 2000 Share Posted October 4, 2000 MATT! Post that helmet mod right away..it looks really cool. Frank Link to comment Share on other sites More sharing options...
Oddball_E8 Posted October 4, 2000 Share Posted October 4, 2000 The FJ helmets dont have a "lip"... looks awful but u could use it... altho you would still have crappy helmets on the otherones since all helmets share the texture ------------------ Wof, wof, wof, wof... Thats my other dog imitation. Link to comment Share on other sites More sharing options...
iggi Posted October 4, 2000 Author Share Posted October 4, 2000 More decals to mod..only if... http://www.star.net/people/~kels/repro/german/decal.htm Link to comment Share on other sites More sharing options...
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