Jump to content
Battlefront is now Slitherine ×

CMBN Battle Pack 2 - A Great Value


Recommended Posts

I've always thought that there needs to be another "hunt" command. The "hunt" command we have now is basically a recon command which means that once an enemy is detected your troops stay put as they have "hunted" (i.e. detected) a target. That's good if you want to do recon but it's terribly crippling when you want your troops to storm a house, press forward cautiously or anything else that requires cautious deliberation.

So basically, the current "hunt" command needs to be renamed to "recon" - because the name is confusing and gives a completely wrong idea to new players.

Then we need a real hunt command that is something between the current one and the "assault" command.

Edited by Sunbather
Link to comment
Share on other sites

44 minutes ago, chuckdyke said:

You can do waypoint stacking and just about any combination of move commands can be customized.  

What's waypoint stacking got to do with anything? The problem for me lies in the "hunt" command itself.

Edited by Sunbather
Link to comment
Share on other sites

  • 3 weeks later...

There are been lots of comment upon the realease of the BP2 but few AAR since!

FWIW, I've just finished the "We Start Here Campaign". I found it enjoyable; in particular, the two initial scenarios are masterpieces. I've already commented "Red Bear" so I won't do it again. The other scenarios are generally good; the last one is a good conclusion, with an interesting mix of forces on an excellent map.

IMHO the weakest scenario is by far the Pouppeville one. The map is the perfect illustration of what was discussed in this post:

Playing this scenario reminded me a child game of my young age, the one in which you draw a line on a labyrinth just to find the exit, avoiding dead ends… I'm glad I was able to ceasefire early and still go on with the campaign…

And I'm also glad that the Pouppeville map is the only one of the campaign suffering the "impassable hedgerows" "aka "gapless bocage" syndrome: both the Hiesville/Sainte-Marie-du-Mont and Brécourt are very good CMBN maps.

I've also started the Baupte scenario in PBEM. Unfortunately, the map also suffers an impassable hedgegrows syndrome. Less acute that Poupeville's, but enough to make gameplay tedious… 😟

Additionally there is a (minor) issue in the briefing: the US player knows the ETO of his reinforcements; unfortunately the briefing does not mention the starting hour for the scenario.

I'll now take a BP2 break and will have a look about what's happening on the Eastern Front! 😉

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...