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Posted in Error-Off-Map Smoke Being Available After HE/Cluster Expended


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Rats - this was meant for the Engine 5 Wishlist topic!  Wish I knew how to delete this.

There are times when planning fire support I would want the off-map tubes (artillery/mortars) to expend all their HE/cluster munitions to soften up a target then place smoke in an area to provide cover for my attacking units.  As it stands now if your off-map assets expend all HE/cluster munitions smoke is not available as a final fire mission.  Could use on-map tubes to provide smoke but some scenarios have little to no on-map tubes.  Would be great to have smoke available after HE/cluster is expended.

Edited by glilley
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  • glilley changed the title to Posted in Error-Off-Map Smoke Being Available After HE/Cluster Expended
  • 4 weeks later...

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