Redwolf Posted November 27, 2023 Share Posted November 27, 2023 I recently reported on games plugging in the Mesa driver that translates OpenGL to Vulkan, "for situations where the drivers don't have good OpenGL support". Sounds familiar to you AMD users? There now is a second alternative, by Microsoft themselves - an OpenGL to Direct3D translation layer. So you only rely on AMD to get Direct3D (DirectX12) right and you don't use any of their broken OpenGL nonsense. https://www.phoronix.com/news/Microsoft-OpenGL-4.6-D3D12 Getting this plugged in without Charles will be an effort, but far from impossible. Of course if BFC were to pick this up it would be a big win. 2 Quote Link to comment Share on other sites More sharing options...
Redwolf Posted November 28, 2023 Author Share Posted November 28, 2023 Here is a similar trick actually applied by people on a forum, in this case DirectX to Vulkan. https://www.techpowerup.com/forums/threads/dx12-to-vulkan-mod-for-older-gpus-on-windows.315239/ This particular one is not what we need for CMx2 and AMD, but it shows that replacement graphics API front ends can be done even with no cooperation from the developers. 0 Quote Link to comment Share on other sites More sharing options...
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