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Can't get M106 to fire more than one round.


Jace11

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I set up some mortar test missions in various titles. Got to testing mortar vehicles in Cold War and found the M106A1 and M106A2 were not firing their mortar in indirect fire missions. They would enter the pre-planned fire mission (shooting at TRP at game start) and fire off 1 round, but then nothing. They would stay in the fire mission indefinitely and they did not respond to cease fire orders, moving would cancel the mortar fire however the gunner was still listed as "firing" in the squad info panel. What am I doing wrong here? I set them up outside minimum range and tried various orientations. In the support tab they are listed as firing. 

I have attached the test mission and a link to the turn 1 save where they fire and then stop.

 

https://www.mediafire.com/file/waqnfkhzbc1vfzr/Basic_Gunnery_Range_001.bts/file

01 Mortar Test CW.btt

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  • 2 weeks later...

Same problem with the M106s, i'd run them to the end of the map furthest away thinking maybe the minimum range was too long, but it's bugged.  

Interesting about the bug report, is there a list of all problems with Combat Mission Cold war that we can give to the developers?  Is there a final date this can be done or is it ongoing?  do we file them with you personally?   thanks in advance

On 8/1/2022 at 10:10 PM, IICptMillerII said:

I've encountered this myself, as have a few other beta testers. It has been reported, but I have no idea when a fix will be made and then released. If anyone has saves they would like to pass along, I can add them to the bug report. 

 

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