Jump to content
Battlefront is now Slitherine ×

Tank Question


Recommended Posts

Advantages: blows stuff up quite nicely. Disadvantages: uses up the ammo. Also, if friendly units are near the target, the main gun is more likely to hurt them as well.

------------------

Questions, comments, arguments, refutations, criticisms, and/or sea stories?

Link to comment
Share on other sites

13h = 13 rounds of HE (high explosive). Excellent against infantry, can be used to level buildings as well.

20a = 20 rounds of AP (armor piercing). Used for killing enemy vehicles, minimal effect on infantry.

5s = 5 rounds of smoke. Used for concealment and to block enemy lines of sight/fire.

Other ammo types include c (shaped charge) used against vehicles by some types of guns and t (tungsten), a better version of AP.

The Tactical AI is actually quite good at conserving ammo - when it starts to get low, it shoots less often. If you have close to a full load, but want to save it, try using the hide or ambush commands.

------------------

Questions, comments, arguments, refutations, criticisms, and/or sea stories?

[This message has been edited by Scott C (edited 06-18-2000).]

Link to comment
Share on other sites

Isn't there a delay penalty if you order the main gun to tackle a soft target, and enemy armor shows up? You got HE up the tube and here comes a tank- you have to unload or shoot it out, then load AP, all while he draws his bead on you.

Link to comment
Share on other sites

×
×
  • Create New...