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Scott C

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  • Location
    Lawrence, Kansas USA
  • Interests
    RPG & strategy games, sci-fi & fantasy books, quantum theory
  • Occupation
    Physics student

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  1. Addendum: I just went back and reread That Other Thread . This possibility was not discussed. ------------------ Questions, comments, arguments, refutations, criticisms, and/or sea stories?
  2. Personally I think this is a good idea. Also, IIRC, That Other Thread dealt almost exclusively with various flavors of a "go to hull down" command that are, IMHO, unrealistic and inappropriate. However, this proposed command simply gives you access to information that your units would in fact have IRL, so again IMHO it is appropriate. ------------------ Questions, comments, arguments, refutations, criticisms, and/or sea stories?
  3. Also, the huge problem that has not really been touched on yet - there is no home computer on the market, nor will there be for a long time, that could possibly hope to model CM in continuous time. GHz machines don't even begin to cut it. Consider this - during the execution phase, just displaying a large battle pushes the system pretty hard. AI thinking can frequently take a minute or so even on a very fast system (don't believe me? Try the Carentan operation, multiple minutes on any machine), and the AI necessary to handle continuous time would be far more sophisticated than the present version, with correspondingly more crunch time. Calculating the outcome of the battle, particularly with large numbers of vehicles on the map, can also take about a minute, even on a high-end machine (again, look at Carentan for a stellar example). So, just taking all that into account, you would need a computer several times as fast as anything currently on the market to do the job - and when you consider the huge demands continuous time would make on the system even beyond what I've listed here, the only ways to make CM continuous time would be (a) restrict it to very small battles. ( make it far less detailed and sophisticated a simulation. © run it on, say, a 5GHz machine - maybe more, while a lot of the people here are running right at the (low) minimum sysreqs already. In short - Ain't gonna happen. ------------------ Questions, comments, arguments, refutations, criticisms, and/or sea stories?
  4. LOL ------------------ Questions, comments, arguments, refutations, criticisms, and/or sea stories?
  5. Clash of Eagles. ------------------ Questions, comments, arguments, refutations, criticisms, and/or sea stories?
  6. Well, somebody has to speak up for the big battles. My personally preferred size is "How big can I make it?" Clash of Eagles especially is INCREDIBLE. So many nice toys to play with and break. ------------------ Questions, comments, arguments, refutations, criticisms, and/or sea stories?
  7. 1. There is a dedicated scenarios forum to which this would be better addressed. It's fairly well hidden, but there's a navigation popup at the bottom of the forum page. 2. People are going to need a LOT more detail before they can help. What would be best is if some good designer (lets me out, sorry, but you really don't want me giving you advice ) agreed to take a look at it and you e-mailed them the file. ------------------ Questions, comments, arguments, refutations, criticisms, and/or sea stories?
  8. !hcraes a oD ------------------ Questions, comments, arguments, refutations, criticisms, and/or sea stories?
  9. Way back in the day of the gold demo, a Sherman(105) was shooting at some infantry on a hill. It overshot badly and the round landed right at the back edge of the map. As I later discovered, it had landed right next to a reinforcing Panther that had just appeared and immobilized it! So, I ran a zook up to it and nailed it in the rear from 10m away (unsurprisingly, he hit with the first shot). ------------------ Questions, comments, arguments, refutations, criticisms, and/or sea stories?
  10. 1152x870 - I'm one of those poor souls whose 3D card can do 1920x1440 but my monitor can't. Of course, the thing was only $500 almost two years ago and I got a brand new system (sans monitor) last year. Also, I've found that this is about the practical limit for a 17"... anything more and text gets too small to read. ------------------ Questions, comments, arguments, refutations, criticisms, and/or sea stories?
  11. I've had a Sherman catastrophically explode, then disgorge 5 unwounded crew members. It also seems to me that crew survivability is too high, almost never are more than 1 or 2 lost, even when it's a Sherman nailed by a KT at a couple hundred meters. ------------------ Questions, comments, arguments, refutations, criticisms, and/or sea stories?
  12. "Uh boss, wasn't that Panther faced the other way a minute aBOOM!" ------------------ Questions, comments, arguments, refutations, criticisms, and/or sea stories?
  13. Incidentally, if anybody cares, it takes at least a 105 to kill a wooden bunker - 75mm, 81mm, and .50cals are ineffectual. ------------------ Questions, comments, arguments, refutations, criticisms, and/or sea stories?
  14. Yes, he must be replaced at the last minute at great expense by a team of trained llamas! ------------------ Questions, comments, arguments, refutations, criticisms, and/or sea stories?
  15. Yup, 12 batteries of 14". ------------------ Questions, comments, arguments, refutations, criticisms, and/or sea stories?
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