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map selection in QB


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First off: No features from CMx1 (the blanket term covering CMBO, CMBB and CMAK) were "dropped" from CMx2, because CMx2 started from an entirely blank canvas. Every single feature had to be assessed for coding investment cost vs player benefit before being added to the feature list they were going to program for CMx2. Some features made the cut in CMSF. Others got their time in CMBN, more got included in version 2, then v3. Maybe OOB-saving will be included in the QB feature set at some future point. Given BFC's lack of keenness regarding QBs in general, I wouldn't hold your breath.

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