McEvilly Posted August 7, 2004 Share Posted August 7, 2004 Is there a handy dandy chart that displays the arae covered by different artillery blast ie 81mm mortar vs 155 VY etc? 0 Quote Link to comment Share on other sites More sharing options...
Redwolf Posted August 8, 2004 Share Posted August 8, 2004 My tests indicates the effect from HE goes down quadratically to the distance from the impact. Insofar there is no hard radius, just higher or lower functions. As in real life, BTW. 0 Quote Link to comment Share on other sites More sharing options...
Mr. Tittles Posted August 8, 2004 Share Posted August 8, 2004 Generally, the HE effect (real blast if you will) is an inverse cube, 1/x^3 with X being distance, and the effect of fragmentation being an inverse square, 1/x^2. 'Blast' effects are probably modeled as a circle but IRL are actually more complicated. The reality is that for most projectiles, the fragmentation will generally get you before any HE effect will. Blast can go through walls/material that fragmentation will not. 0 Quote Link to comment Share on other sites More sharing options...
McEvilly Posted August 9, 2004 Author Share Posted August 9, 2004 Thanks guys, having been an FO I was hoping there might be an impact busrt radius chart... will have to develop my own! 0 Quote Link to comment Share on other sites More sharing options...
Mr. Tittles Posted August 9, 2004 Share Posted August 9, 2004 The game probably just uses a circular area and does not model differences from arty/mortars/etc 0 Quote Link to comment Share on other sites More sharing options...
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