Brindlewolf Posted January 13, 2013 Share Posted January 13, 2013 Just a quick question.Had a truck load of mods loaded for v.1 engine but took a lot of them out when i upgraded.Basically do uniform mods still work with the upgrade or are there issues.Just want to be on the safe side before i fire any into my Z folder. 0 Quote Link to comment Share on other sites More sharing options...
mjkerner Posted January 13, 2013 Share Posted January 13, 2013 No they don't, brindle. They are named differently, and you have to make sure you each each with the proper normal map. Not hard to do, but tedious. 0 Quote Link to comment Share on other sites More sharing options...
majgentob Posted January 15, 2013 Share Posted January 15, 2013 No they don't, brindle. They are named differently, and you have to make sure you each each with the proper normal map. Not hard to do, but tedious. Is this right? Do do the above, you'd have to Unpack 2.0 to figure out which ones will be replaced by the modRe-name the mod files accordinglyRepack 2.0 Repack the mod as a brz file? Question: Let's say I wanted to pit British forces vs. the Japanese (a la Imphal 1944); could I replace Canadian or Polish forces with the IJN files? Do they have separate GFX? 0 Quote Link to comment Share on other sites More sharing options...
mjkerner Posted January 15, 2013 Share Posted January 15, 2013 Well, you don't actually have to repack into a brz file. Once you figured out the renaming, just plunk the bmp files into the z folder (I always use a subfolder for tidiness) and they work fine. brz's are a PITA and not necessary. I'm not familiar with exactly how Longleftflank did the renaming/restructuring for that mod (it invovled redirecting which mdr file the game points a model to--which has to do with what configuration the model's equipment and weapons will be). So no simple answer I'm afraid. 0 Quote Link to comment Share on other sites More sharing options...
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