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Quick question on Uniform mods


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No they don't, brindle. They are named differently, and you have to make sure you each each with the proper normal map. Not hard to do, but tedious.

Is this right?

Do do the above, you'd have to

  1. Unpack 2.0 to figure out which ones will be replaced by the mod
  2. Re-name the mod files accordingly
  3. Repack 2.0
  4. Repack the mod as a brz file?

Question: Let's say I wanted to pit British forces vs. the Japanese (a la Imphal 1944); could I replace Canadian or Polish forces with the IJN files? Do they have separate GFX?

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Well, you don't actually have to repack into a brz file. Once you figured out the renaming, just plunk the bmp files into the z folder (I always use a subfolder for tidiness) and they work fine. brz's are a PITA and not necessary.

I'm not familiar with exactly how Longleftflank did the renaming/restructuring for that mod (it invovled redirecting which mdr file the game points a model to--which has to do with what configuration the model's equipment and weapons will be). So no simple answer I'm afraid.

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