Paper Tiger Posted December 21, 2012 Share Posted December 21, 2012 The Manual tells to put a bmp named 'special editor overlay' into a Z Folder in the Data dir of the game, but there is none. Any Help ? You'll have to create a folder called Z in your Data folder yourself 0 Quote Link to comment Share on other sites More sharing options...
Doug Williams Posted December 21, 2012 Share Posted December 21, 2012 There is no need to patch 2.0 because it already includes any relevant fixes from 1.1. Actually, there is a need to patch 2.0. It just hasn't been released yet. 0 Quote Link to comment Share on other sites More sharing options...
tsword_new Posted December 21, 2012 Share Posted December 21, 2012 Many thanks to Paper Tiger, however I found out where to place the file: The \data Dir is fine. The ominous Z-Folder is used to ensure Mods are loaded last because the engine uses alphabetic Folder ordering to decide which version is the right one. Works like a charm. I can now draw "contour" lines first on the map, then screenshot and then superimpose to place things at the correct locations, neat. 0 Quote Link to comment Share on other sites More sharing options...
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