Childress Posted April 4, 2012 Share Posted April 4, 2012 KT could rotate in place, but probably did not do so often. I remember reading somewhere that is was indeed hard on the transmission. However, it could also turn around in the length of its body by locking one track. Here is a video of a 45 ton Jagdpanther turning a complete 180° in 12 seconds. Now that was scary fast! 0 Quote Link to comment Share on other sites More sharing options...
Vark Posted April 5, 2012 Share Posted April 5, 2012 BTW, notice how much the Jagdpanther rocks back and forth when it stops and starts. CMBN may be more accurate in that aspect than it's been given credit for. It's not the amount of rocking really but the rate at which it happens, if only they could just slow it down so that it gives the impression of the weight of some of the vehicles. I really cannot see the problem with offering the original model and a more reduced one. Same goes for rate of hull deflection after firing the main gun, at the moment they react as though they had modern suspension systems. 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted April 5, 2012 Share Posted April 5, 2012 I agree that slowing down the rocking motion would be an improvement. As for when the main gun fires, that really is greatly exaggerated. In reality even modern tanks only move a fraction of what they do in the game. 0 Quote Link to comment Share on other sites More sharing options...
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