Erwin Posted February 7, 2012 Share Posted February 7, 2012 I completed scenario 10 and booted up scenario 11: WHERE FARMERS DARE. But the units show the wrong weapons: L94A1's; MINIMI's; C7A1's. In addition, the unit screen doesn't show all the men unless you put the mouse cursor over the screen. Otherwise, they are just invisible on the roster screen. I tried removing all my mods but that did not help. And in any case, even with the mods in the Z folder, when I open up the previous scenario, the inf display screen functions fine with the men having the correct weapons. Could the scenario itself have a bug? 0 Quote Link to comment Share on other sites More sharing options...
Paper Tiger Posted February 8, 2012 Share Posted February 8, 2012 Could the scenario itself have a bug? That mission was crafted when the game version was 1.10/1.11. There was no NATO module around. I played that particular mission dozens of times, both the Special Forces and Regulars versions each, and there were no noticable problems. However, I can't rule it out as it's possible that something got busted by later versions of the game. I'll have a look later today and see what happens when I play it as a stand-alone. (It's a nice map and I'd like to convert it foir a CMBN battle.) 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted February 8, 2012 Author Share Posted February 8, 2012 Interesting. Not sure if one can even play this mission if there is a problem since the display does not even show how many men there are. I hope this isn't the end of my (very long-running) ROAD TO DINAS campaign. I had to restart and play thru many scenarios of the campaign a couple of times before I got the hang of red vs red. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.