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AtlasActual

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Posts posted by AtlasActual

  1. Updated to 1.1

    Changelog:

    - Added my old vest design with revamped pouches back in the mod as some people may prefer that one over the chest rig.

    - Added dirty uniform versions for both tac-vest and chest rig.

    - Incorporated 4 different combinations of vest/uniform and their respective mapping files. Here's what you can expect to see:

    • Tac-Vest Clean Uniform
    • Tac-Vest Dirty Uniform
    • Chest Rig Clean Uniform
    • Chest Rig Dirty Uniform

    These combinations will now appear randomly on soldiers within formations.

    They are also customizable to your liking by simply deleting the ones you do not want.

     

    Here's a great video by content creator K.O.B featuring this mod tweaked to his liking.

     

    Cheers!
    Atlas

  2. 7 minutes ago, The_Capt said:

    Very cool but just so you know, when we were working on SF in the 03-04 timeframe this is what the troops were wearing:

    image.jpeg.b3f88821f24f6b18e36d4800a028a2c1.jpeg

    https://legionmagazine.com/en/early-days-canadian-troops-in-afghanistan-2002-2004/
     

    In fact we debated going full olive drab because as you can see that was how we were dressed.  SF is set in 07, which by then we had finally gone all desert but the game was already in final production.

    @The_CaptThanks for the insight in the development of the game! I was aware that the early days of Canada's involvement in Afghanistan were a mix match of woodland and arid cadpat. The dress evolved with the war as time went on. With production in mind, I can see why you guys did it the way you did.

     

    For anyone else reading this thread, this mod has been overhauled and combined with my CAF weapon's mod. It can be found here:

     

  3. Canadian Armed Forces Rework

    by Atlas

    Picture library:   https://imgur.com/a/wZPsRCx

     

    Introduction

    Being a CAF soldier myself, it bothered me very much to see the vest used by the soldiers was not period correct (1982 pattern load bearing vest) and to me did not look the way I wanted my pixeltruppen to look.

    I started from scratch my vest mod and this time I made a chest rig worn over the fragmentation vest. I decided this based on a photo I found from infanteers in Afghanistan (2008-2010) wearing chest rigs (see picture library). I have made and tested several versions and I finally completed the one I think looks best. I am not the best texture editor but I have spent several hours working on this project. I will give it to you soon, but first care for some history about the Canadian tactical vest?

     

    History:

    The CAF is known for using a two system armor carrier including a fragmentation vest and a separate load bearing vest.  However, the troops in Afghanistan did not like the 90s era issued vest very much. The problem is, it isn't nearly modular enough as it had fixed pouches, no MOLLE and simply can't haul enough gear required in the field without major jerry-rigging. Take the mags for example, the average combat load during the Afghan war was 10-12 mags per soldier and the vest can carry only four. On top of that, they are placed very high up on the chest, fully enclosed and hard to reach. The theory was that having the mags on the chest would protect soldiers which were hit in the lungs/heart area. The bullet would first have to pass through a steel mag and it’s ammo, essentially turning your reloads into somewhat of an armor. Except, we aren't in the 90s anymore, and we now have real purpose made armor plates.

    It was a great idea at the time, but that time passed a long time ago.

    Some units, especially infantry units, allowed their members to wear their own kit because they acknowledged that the issued vest did not meet real life war fighting requirements. Some bought commercially available chest rigs and some used older Canadian issue pattern 82 webbing.

    Nearly 20 years later, the tactical vest is still issued today to the disappointment of soldiers across Canada. However, in the late 2010s when going in deployment in some areas (Iraq, Mali) soldiers were issued SORD SCS Chest rigs that had to be given back upon return. Some tests were conducted with various LBV's and chest rigs but there is no replacement in sight at the moment...

    Now back to this mod!

     

    Features:

    -All pouches reworked with magazines showing from the side of pouches.

    -Medical pouch with red cross and buckle

    -Two front utility pouches with buckles.

    -Uniform with IR Canada flag, IR identification patch and an ISAF patch.

    -Made in great detail, the skin has contour shadowing as well as a custom mapping file. 

    -Worn and dusty look for all infantry weapons except for sniper rifles and AT launchers

     

    This mod works great with @37mm's Afghanistan timeframe and I hope he might add mine into his.

    Notes:

    - This is a combination of my 2 previous projects packed in one mod for the sake of simplicity and upgradability.

    - I have made the pictures into an IMGUR library so if I add content onto this mod, I will be able to add more photos to the album. Same principle applies for the download, it is in a Google Drive folder.

    - The way the CAF soldier is made, the vest is not it's seperate entity and is included in the uniform skin along with it's pouches. Since the pouches are fixed by default, there is no way for me (Please let me know if there is!) to add pouch modularity to the vest even if the game files shows lots of pouches with canadian classnames. That's just the way it is I guess. This game is so realistic, even the lack of modularity of the vest is represented in-game LOL.

     

    Picture library:   https://imgur.com/a/wZPsRCx

    Download: https://drive.google.com/drive/folders/1Rys7jpzU9yTxZ1irI5jCM6dqTte2BQDh?usp=share_link

     

     

    INSTALL:

    Extract to

    Quote

    \Combat Mission Shock Force 2\Data\z

     

    Hope you enjoy,

    Atlas

     

     

     

  4. On 5/30/2018 at 11:07 PM, Firehead said:

    I never did, no. I haven't had time to tinker with it. Work is extremely busy, plus I have had school.

    I have gotten the same problem with black textures while skinning my CAF weapons mod. Unfortunately, it's been almost a year or so since I worked on that. I have since forgotten what the exact fix was... I think it was either because of the way I saved the bmp file in gimp or either that the modded texture was not the same file size as the original.

    Edit: This is in Gimp, try the compatibility option and I think it has to be in 24 bits.

     

    image.png.eb8abe630d075b2fe69e2ed761b57056.png

  5. 48 minutes ago, Erwin said:

    You may be completely correct.  But, one also needs to factor in that color photos can be very misleading due to time of day, filters, photoshop etc that most pics are influenced by.  It's rare that one can completely trust color tones in any photo.  The situation is/was even much worse with film.  Hence WW2 pics are very unreliable guides to colors.

    Being in the CAF myself, I have to agree with him that the furniture is more dark green pulling to brown than what I created. I have adjusted the skin and I feel like it's more true to life now.ClB7Guv.jpg

  6. Hi all,

    To begin with, I was annoyed by the OD vest that is default and decided to re-skin it to CADPAT AR. It also features IR Canada flags and ISAF patches.

    I wish I could have changed the model as well, but I lack knowledge on how to do that.

    Here's a preview:

    4JaizVG.jpg

    BMgkGIK.jpg

     

    As usual, to install just extract to:

    Quote

    \Combat Mission Shock Force 2\Data\z

     

    Cheers,

    Atlas


    Link: https://drive.google.com/file/d/1xmBbWXUVtp0Hdgu_bnkSVaEkuPd-AdAM/view?usp=sharing

    Atlas CAF Afghanistan Inspired Tactical Vest Re-Skin.7z

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