I have noticed that since the latest patch (?) infantry can survive small arms fire in buildings for a ridiculous amount of time.
My first weird experience was in Shock Force 2, when a tiny Syrian section kept on living for 9 (!) turns against the hailstorm of fire from 20 of my guys (veteran/crack, distance about 175 m) and the only thing that was doing damage to them and eventually cut them down one by one was the weapon mounted grenade launchers.
They popped up, received fire, got pinned, recovered, popped up, got fired upon - rince and repeat.
The same is happening in my current Fortress Italy game, when a solitary Amicerican heavy machine gunner at the bottom floor of a building just straight up refuses to die against 2*10 riflemen, 2 HQ elements (with 1+1 breda machine guns), and a deployable heavy machine gun section. The only difference is that I don't have any kinds of explosives to do actual damage, so I am playing the above whack a mole and frankly, it's getting rather silly.
I don't know whether buildings got "stronger" or the phenomenon is due to the fact that units are now very reluctant to leave good cover. Nevertheless it is extremely annoying.
So, is it me or this really an issue now?
Thanks,