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Posts posted by steepdate
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1 hour ago, IanL said:
I take it you mean to throw at things since there is a blast command for wrecking walls etc.
Would be totally cool.
Yes. A targetable blast command that does not contain a movement order.
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A discrete command for the use of demolitions charges.
Visible aircraft.
DirectX.
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On 3/1/2017 at 2:06 PM, HerrTom said:
It's all PS. I'm not even playing Combat Mission! It's all a lie!!!
Actually, I'm using Kieme's terrain and vehicle textures plus BTR'S Russian Army Regulation Standard. Then I'm running Reshade v3 on top with SSAO and some color correction mostly. Only PS I do on these screenshots is to trim the UI out and occasionally, if I feel like it, remove the ambient occlusion from showing through smoke.
I figured I'd join up here on the forums just to let people know I'd been having problems with the latest version of Reshade (3.0.6). I'm using an Nvidia GTX770, running Win7x64, and no matter what I tried, once in the 3D game environment, I got weird camera plane clipping issues, even before adding any effects whatsoever. It seemed like it created some kind of issue merely by virtue of there being an overlay CMBS did not like.
Anyway, after much screwing around, I ended up finding the Reshade Repository, which contains all earlier versions of the software. Version 3.0.4 is the latest one that works for me without issues.
Suggestions Thread!
in Combat Mission Black Sea
Posted · Edited by steepdate
Forgot a semicolon.
I paid a hundred dollars to buy Distant Worlds with all the expansions. I also probably spent thousands on various models and miniatures over the years.
CM to me is not a game; it is an interest. A pastime. A hobby. An investment. I would pay more to get all the things we want out of it.