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Homo_Ferricus

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  1. Been playing CMSF pretty regularly for the last decade, glad to see the update coming! I haven't found a conclusive list of which v4.0 features are in and which ones are out for this upgrade--the thing I've recently been curious about it building degradation. CMBS and the WWII titles do this well with clean, undamaged buildings slowly becoming increasingly pock-marked and stained with gunfire before giving way piece-by-piece, some walls remain partially standing alongside gratuitous 3D rubble after building collapse. CMSF building walls only have two states--the wall is perfect, or completely gone. Collapsed buildings leave no walls standing and the rubble is somehow unconvincing. This has always made for unnatural-looking urbanscapes that just don't look or feel right. If I'm contesting a town with artillery and MOUT for an hour, it'd be much more immersive and strategically informative to see buildings changing states more gradually as we see in the newer titles. Also wondering if environmental fires are in. Thanks,
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