-
Posts
4,359 -
Joined
-
Last visited
-
Days Won
22
Posts posted by Kinophile
-
-
Dragonwynns superb Ukrainian Campaign
-
## Kieme's Mods are superb, but the links are buried way too deep in a constantly growing thread.## So, for ease of access here is the most current list, ripped from @ Page 34, Post #672, July 17 2015.
Terrain and environmental mods:
Ground mod (HD) pt1 https://app.box.com/...fg7et7668q0egdg
Ground mod (HD) pt2 https://app.box.com/...j3bad939iks1n9l
Alternative crops https://app.box.com/...r7w6dzrnsf11piz
Reworked foliage https://app.box.com/...f1jwjax2wix1o7x
Reworked horizon https://app.box.com/...szl3cd0qamdkrm8
Alternative overcast clouds https://app.box.com/...wju3wq9ttmjoqfi
Improved doodads https://app.box.com/...3q3p05qdl9ld8ws
Buildings and structures:
Alternative walls (HD) https://app.box.com/...t85ik1b08fb2nh4 OR (standard) https://app.box.com/...bgyx6uimvvyrmdh
Modular buildings (HD) https://app.box.com/...eke1u99f5jowptc
Modular buildings add-on 1 (HD) https://app.box.com/...qsj7b68xyp0ffxx
Modular buildings add-on 2 (HD) https://app.box.com/...ovv4z5gicof4krf
Modular buildings add-on 3 (HD) https://app.box.com/...cgbok88qk3ik8es
Modular roofs pf1 https://app.box.com/...rlaub62hs2h0fv9
Modular roofs pt2 https://app.box.com/...emmodn5b44qklnh
Improved roads (HD) https://app.box.com/...yk9jx7f6gnhra04 OR (standard) https://app.box.com/...1imrd2qzjawar7s
Troops and soldiers:
Reworked russian uniforms https://app.box.com/...8cz7adh3s1pz0vk
Reworked ukrainian uniforms https://app.box.com/...7riaboi9uty98u8
Reworked USA faces https://app.box.com/...8wxgnbj6a70cq0e
Reworked USA faces -50% glasses add on https://app.box.com/...yz48ujqqf2g7j7w
Reworked USA faces more faces add on https://app.box.com/...97xjl5sfb2ibdyn
Reworked USA uniforms https://app.box.com/...h1bp7e706ywojuc
Ukrainian Army vehicles:
T-64BV https://app.box.com/...c5frk9z83nuxva5
T-84Oplot (digital) https://app.box.com/...l2tisg6o07hgjw0
T-84Oplot (green) https://app.box.com/...gjuo78eqvyvaioq
T-64Bulat (three-tones) https://app.box.com/...3xxf4whsf6n5zhe
BMP-2 https://app.box.com/...sl2sjfz9r70xcf7
BTR-4e (digital) https://app.box.com/...6jyr7trg674up2t
BTR-70m https://app.box.com/...4rwj8z19s3kl8qz
BRDM-2 https://app.box.com/...alv4dv8xmvydtnh
MTLB (+variants) https://app.box.com/...bh3z9lz0u0p21of
MTLBu https://app.box.com/...7z988tn5rhft6zw
BRM-PRP https://app.box.com/...4etbn1wg88cvcjm
UAZ-URAL https://app.box.com/...q0v82xrhnv8b2z1
Tunguska https://app.box.com/...8luj5zzvgsyrq8z
MT-12 https://app.box.com/...l1apiqq7hv1qhfn
US Army vehicles:
Abrams https://app.box.com/...3gmrqkblhum95ia
Abrams tank names add on https://app.box.com/...9tsjsl4yolekpaa
Bradley https://app.box.com/...0zd8pylvea4j763
Bradley desert era add on https://app.box.com/...b0vv2kahj9uo3sp
Bradley graffiti add on https://app.box.com/...hsi84qez2x45v4c
Bradley vehicle names add on https://app.box.com/...r9a1ugab6zjneki
Hummer https://app.box.com/...claiqv2b2fwr2do
Stryker https://app.box.com/...dd453pfjawtae0f
M1200 https://app.box.com/...qdhbrgcj3m7klfb
M1200 vs-17 optional https://app.box.com/...i379lmzccm7u3p2
M1200 vehicle names add on https://app.box.com/...tya89575i8s2e95
M1064A3 https://app.box.com/...14n7vw0ok91b8ti
LMTV https://app.box.com/...3exicb4w5f31h9a
Russian Army vehicles:
T-72B3 - light green https://app.box.com/...g7jaod86ciqcimt
T-72B3 - dark green https://app.box.com/...6uergp8qdymg1sd
T-90A - camo https://app.box.com/...teis394jy3l0436
T-90A - green https://app.box.com/...3dehcxfd66ebnl1
T-90AM - camo https://app.box.com/...8b6xzilecahbsrc
T-90AM - green https://app.box.com/...8l0rr9169ap3u46
BMP-3M - camo https://app.box.com/...uhl5z4lsoqsh553
BMP-3M - green https://app.box.com/...o44dtixtgdgdzmm
BMP-3-k - green https://app.box.com/...6sqez8jsvm1kt67
BRM-3k - camo https://app.box.com/...pgffse7nn9r73vl
Krizantema - light green https://app.box.com/...kfvapdxehogsfif
Krizantema - dark green https://app.box.com/...z4s88r17frn4tx5
BMP-2-k-M - dark green https://app.box.com/...98isn2a7boacmln
BMP-2-k-M - light green https://app.box.com/...xdwjc7dnx1ffvfl
BRM-PRP https://app.box.com/...4wrtx1x29msng2b
BRDM-2-M-AT5 https://app.box.com/...qhtg4qn7ihjud39
BTR-82-80 - camo https://app.box.com/...vzr04lm5cov1o2l
BTR-80-82 - green https://app.box.com/...9cftxgmpclvr31y
Tunguska - green https://app.box.com/...0qi2w2ma7u7cums
Tunguska - camo https://app.box.com/...7yzx5fgznl8fx1d
Tigr - green https://app.box.com/...zfitlxmmkjvv938
Tigr - camo https://app.box.com/...6mhc0jozr3zx6nh
MTLB + variants - green https://app.box.com/...brr4g822hm8vqaq
MTLBu - green https://app.box.com/...ir99319x72a1n2x
BTR-80 1v152 - green https://app.box.com/...ipj8i7xie403ttn
UAZ-URAL https://app.box.com/...864axfbyjh7bmh5
Interface:
Special equipment icons https://app.box.com/...r1wp5prlfxeqcbo
C&C icons https://app.box.com/...ukp4v1fcdgnr6qn
Dots (color blind friendly) https://app.box.com/...afxq6o18cdvv5l8
Others:
Additional flavor objects 1 https://app.box.com/...kzelqib9dsdticc
Additional flavor objects 2 https://app.box.com/...jmm5v1r0y31vltc
Additional flavor objects 3 https://app.box.com/...y0bsu0kcqpqr6vz
Additional flavor objects 4 https://app.box.com/...n5sdnvmgtzql9ax
Additional flavor objects 5 https://app.box.com/...fvhtafmqoya04mj
Optional highway (TAG) https://app.box.com/...lyb20eyt4fh8x7t
Optional highway total conversion https://app.box.com/...jzmdh3f73rt3i0s
Optional highway total conversion editor buttons https://app.box.com/...1zmq0rza93qa2ag
Total: 1.8 GB
Still missing: bridges, a couple of them have been done already. More interface: weapon and vehicle silhouettes (less than 50% done), plus a few tweaks here and there.
-
Anyone from BF able to let me know the technical side of this?
Eg, model format, limits of the engine in terms of size, frame rate, resolution, etc?
-
I love this game.
I'm building a heavy urban assault/grozny style map.
Small, intense, with a LOT of Russian arty support - I'm interested in testing how US forces would adapt to the Russian super heavy bombardments.
But the CM3 arty explosions are awful...they look like arty dropped on the moon - slow mo fountain, thin, soft.
No violence to them.
What format are they in the game?
Is it possible to replace them with a more detailed 3D model?
I'd love soemthing more vicious, such as the attached image.
This is most like too detailed for the engine, but a good reference for density,shape, style.
-
This is great!
Real terrain always beats invented.
Lovely work on the airport terminal.
Its a pity you dont have the iconic Air Control Tower available, even as a generic ACT.
Excellent work though.
-
Of course, Instantly after I post i see the Snake_Eyes little stalin grad topic.
It would be very interesting to see just how much info we could rustle up from the internet, mil publishings and personal contacts alone...
I have a relative in the BA. He might be able to send some pointers.
Ideally, we'd need a russian/ukrainian/polish helper...
-
Hi All,
Seeing as we have a highly detailed and capable simulator, has anyone tried re-creating (with our very limited info) any of the recent battles from the actual, real life conflict?
At this stage, it will probably amount to no more than initial setting, what we know of the general forces and possible key points of contention during the battle.
I personally, would be very interested to see how Debaltsev could be re-fought...
Please, no digression in the causes/reasons for the conflict - i just want to model it, or extrapolate from the current status..
KP
AI orders
in CM Black Sea Maps and Mods
Posted · Edited by kinophile
Hi All,
I've read through the Scenario Design handbook, but its not very helpful with AI orders.
The Editor interface itself leaves a lot to be desired...
I'm using Gauntlets Crossed as my base map.
T72s arrive from Red (West) end of Highway, progress East, turn south at Crossroads.
Can anyone explain how to do this simple Right Hook maneuver:
OPTIONAL:
4. T72s reach OBJ Office Block, turn NORTH EAST, form blocking position on retreating Blue.
5. RED ARTILLERY drops heavy (2 x 152 batteries) barrage on expected Blue assault wave positions @35 min mark, hopefully coinciding with tank assault.
I've ID'd the unit involved as R1, given it 25 mins delay, exact span.
I've given it a setup zone, placed them in column on the highway.
Painted some yellow unit objectives (crossroads, then line at OBJ Office Block.)
Tried to figure out the unit orders menu.
In scenario test, Tanks arrive, Nothing happens.
So, how does the Unit Ai objectives brush work?
Group/Unit orders..wtf?
Most confusing menu setup ever.
Can trigger/no trigger does waht? trigger the next order?
Artillery Barrages, how?
Many thanks!
KP