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exsonic01

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Posts posted by exsonic01

  1. Both of these have been discussed multiple times.

    1) it's mostly a scale thing, although there are some gameplay reasons. US MLRS is a division level asset, used for strategic targets (staging areas, supply depots, C3I centers, columns on the move) and not for tactical levels like you see in game. There's also the gamplay reason of being able to kill everything in 1/4 of a map...

    2) Again, the combat mission series focuses on regular army units squaring off at the Company-Batallion level scale. That's how they've historically done it. Small SF teams don't really fit in to this, especially on the front lines of a major skirmish. Behind the lines action isn't really the focus and the game is set up to reflect that. Elite Light Infantry is a different matter (Rangers/VDV) as they perform similar missions as their regular cousins, just harder.

    Ok, if the game's scale and system are not allowing rockets, then there would be no way.

     

    But still, this gives me a bit sadness, because IMO the firepower is very important point in modern warfare. If this game's goal is 'more close to realistic', than simulating modern firepowers with its authenticity and with proper game balance will be unltimate homework. One cannot 'realistically simulate' modern warfare without firepower, firepower, and more firepower. (Specially when someone talks about Russian army.)

     

    And at least, and hopefully, I could expect to see the VDVs, Rangers and Airbornes sometime later. That would be awesome.

  2. Hello all, I just finished the tutorial campaign. This game truely reminds me of good old close combat series, and more advanced than that. Thank you for this fantastic game, and just have a couple of questions here.

     

    1) Any plan for MLRS?

    I hope this game have a plan to introduce bm27, bm30, and m270, tos-1a, or at least old ones like bm21 or bm24 in near future. Even now, you can watch lots of mlrs video from youtuve or liveleak regarding Ukraine conflict, since both sides heavily rely on rocket artilleries. Mlrs is the major supporting toy for Soviet / Russian (and Ukraine) army, and it has been for a long time. US army is also equipped with devastating rocket fire power as well. If it is not planned, is that because of game balancing or scale problem?

     

    2) Any plan to introduce spec-ops group?

    I absolutely know that their objectives and targets are far, far differnent from what conventional army groups do, but it would be also possible to conduct a joint operations (depending on scenarios). Delta, Navy Seals, Spetz, and etc... (I might miss those guyz already introduced in the game, but I couldn't find them. ) In addition, I can't find any Ranger (or Airbornes) / VDV units in the game (or am I missing again?). Those battlegroups are each side's the most famous first-responders, as we already saw from Grenada and Georgia. Any rooms for those guys, too?

     

    Thank you.

     

    Best,

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