Hi all,
I'm currently working on some Commonwealth training missions. Is it possible to create a mission that only ends after you have cleared a set objective and move your units off the map? If so how do I do this.
Thanks in advance.
Chris
How about animated a/p Minefields that include Schumines? Also units stop firing when another friendly unit comes in close proximity to the area being fired at.
I'd like to see a counter insurgency type campaign. This could involve the use of Patrol and Forward Operating bases as well as presence patrols and influencing local populations.
I'd like to see a 'What if' addon based on what would have happened if the Battle of Britain had been a failure and the Germans had invaded Britain. It could include regular forces as well as the Home Guard and Auxiliary Units.