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L0ckAndL0ad

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Posts posted by L0ckAndL0ad

  1. Sitrep @ 8:12

    Mortar round makes a direct hit on one of the 1st Platoon's squads, killing one Marine and injuring another. Unknown sniper (suspected location NE of Hill 54) killed a gunner on one of the TOW humvees, who were overwatching the main road from BLUFOR starting position.

    An unarmed vehicle mentioned before arrived at NW ATGM position, just in time for my 60mm airburst strike. BDA yet to come.

    And I haven't even gotten into the village yet....

  2. Uhm.. The permission is set to the whole album. Maybe I linked the temp thumbnail or something. Will be careful next time.

    Sitrep @ 8:11

    "The sh.. is getting heavy like it weighs a ton". Things escalate quickly. Enemy also had PKM team accompanying the Sniper Team. AND the humvee survivors are getting hammered by a mortar barrage. At the same time, 1st Platoon begins deploying. Their AAVs open fire on Hill 41. Another enemy mortar strike starts right in front of where 1st Plt was suppose to be moving. I shift them couple hundred meters north of their current position. But when the mortar fire will cease, I'll get them back to the southern side of the "Route Major". All the suspected VBIEDs (two, by now) were seen on the northern side of the main road.

    Oh, and another suspicious vehicle spotted, moving fast, westbound from the Bridge B2.

    Z4G1lgd9KFuDtc_WqV8gEXQybOlL5Mam-ot6qQCi

  3. 1 hour ago, Sgt.Squarehead said:

    Have a look at the stats for the Sagger, it has characteristics that you may be able to use to your advantage.

    PS - It's hard to tell where the launcher(s) actually is(are) in relation to the HMMWVs in your image.

    ATGM location - NW corner of the map. I just looked up. A single launcher can in fact fire two missiles in a minute.

    BTW, does anyone have problems with the images that I post? I looked into this thread while at work, and some of the images were not showing up. Not sure what's up.

    Here's the album I use, if anyone's got problems with images (can't edit old posts anyway):

    https://photos.app.goo.gl/Cp2XUbL8qFA5WgiEA

  4. 8 hours ago, Erwin said:

    This is the hardest part of the CM2 game system to master imo.  Am talking abut the discipline of patience.  Often one has to wait and observe, wait for the FO to bring down arty on the targets that are identified, wait some more to locate other targets and dispose of them one by one.  Ideally, one doesn't put oneself in the situation where one is forced to deal with multiple enemies simultaneously.  

    If you are looking for suggestions:  It seems that now you need to hunker down (maybe w/d exposed units back to safety) and wait for the FO to neutralize the enemies you do see with arty before advancing any unit further into the enemy kill zone.

     

    I only have one section of 60mm mortars to go around with. 2x Cobras are yet to arrive (7 minutes out).

    Sitrep @ 8:09

    Yep. Both forward humvees are gone. 2 Marine KIA so far. They do not respond.

    Enemy mortars are currently busy firing where none of my boys are. So, all things being considered, I think it's safer for me to operate my Marines on foot. Even if they have to walk long distances.

    I ordered 1st Platoon forward a bit, then they'll dismount in the open under the cover of smoke and will proceed into the village. 3rd Platoon is to be deployed from Reserve to deal with the remainder of the the enemy Sniper Team on Hill 41. I think I can somewhat maneuver there without exposing 3rd Plt too much, after all. 

  5. Sitrep @ 8:08

    ...Or maybe I should not do a vehicle recon. The enemy has ATGMs. Lead humvee got hit. Enemy sniper team on Hill 41 also opened up. A firefight started. Second humvee fired upon a sniper, killing the guy with SVD and suppressing his buddy. Second ATGM was fired. Both humvees will be down in a few seconds, I'm afraid.

    Marine Scout Snipers are the only ones within a clear LOS on ATGM. 60mm mortars fire mission is called on ATGM. 4-5 minutes ETA. The enemy will be gone by that time, I bet, but that's the best thing I can do right this moment. Sending more vehicles there would be a wrong move. And massed infantry on that ridge will be seriously exposed. Hmm...

    Okay, now is the time to come up with something.

    f70Sl9OX-bWwEPr0_sLtzaUhZ05ki9_i1qpOUqNq

  6. 1 hour ago, Sgt.Squarehead said:

    I wouldn't really think of that as MOUT, not even by middle eastern standards.  :unsure:

    Well, according to MCWP 3-35.3, it is a village with a residential sprawl. But what is more important is that MOUT rules do apply to this mission.

    Quote

    Categories of Built-Up Areas. Built-up areas are generally classified as:
    Villages (populations of 3,000 or less)

    Quote

    (4) Residential Sprawl. Residential sprawl areas consist mainly of low houses or
    apartments that are one to three stories tall. The area is primarily composed of detached
    dwellings that are usually arranged in irregular patterns along streets, with many smaller
    open areas between structures (Figure 1-6).

     

    Sitrep @ 8:06

    Reinforcements of 4 humvees (2x TOW, 1x .50 cal, 1x 40mm, 2x Javelin teams) arrived at 8:05. Scout Sniper HQ boys were ordered to get down from the ridge to hand off their recon information to other units (horizontal C2). On their way down, my boys were fired upon by what appears to be a sniper. From the built-up area. No exact (or approximate) position is known.

    Two humvees (minus ATGM stuff) were ordered to move out and head north, to start scouting the northern part of the AO. 4 LAVs that should arrive in ~10 minutes will join them there.

    buKdRBHLAJHT6azPWoeaj-hGXLEDpZvvUMW_PCzQ

  7. 2 hours ago, MOS:96B2P said:

    +2  Interesting AAR.  Just what is needed as we wait for CMSF2.  Thanks for taking the time to do this. 

    All of @George MC scenarios are very good.  It will be interesting to see the improvements made to this scenario for CMSF2.    

    Glad to be doing this! Did not expect so much attention, actually!

    1 hour ago, IanL said:

    From the naming of the file "USMC Rahadnak Valley Search.btt" it looks like it would be a stock scenario from the marine module.

    Yep, it's from the Marines module.

    55 minutes ago, Erwin said:

    Agreed.  Fortunately, 2 hours is pretty reasonable for a mission like this.  Have you mentally given yourself deadlines for the recon portion vs the assault portion?

    Oh, no, 2 hours is good, but not "more than you really need". MOUT is much more time consuming than any other operational environment. Well, if you want your soldiers to survive, of course :)

    Nah, I'm bad at deadlines. And I don't plan too much in details. I have a general idea in mind, and keep re-evaluating it as I go.

    I depend on my gut and tactical experience. Having read many US Army & USMC doctrinal publication over the years, and just recently refreshed my memory by re-reading MCDP 1 "Warfighting", MCDP 1-3 "Tactics", MCWP 3-35.3 "MOUT" (I should also check out MCRP 12-10B.1 for MOUT changes, just need time), but having not served in any actual military, I lack discipline and simply just not really into "milsim for the sake of milsim" thing.

    If we come back to "Generation Kill" references, yeah, I kinda hear it in my head as if General Mattis screams at me asking why the hell his Marines aren't "rolling through that city". But given that there's no clear objective area to take in this mission, I don't really have to actually roll anywhere at all :)

  8. 3 hours ago, Erwin said:

    Very wise.  In the modern titles especially have often found it suicidal to move forces forward without scouting.  A couple guys with binocs or better are harder for the enemy to spot (usually) than sending a vehicle etc.

    Well. Information is the key. Always. But you also have to balance between being aggressive enough and being knowledgeable enough. That's the hardest part.

    Mission start time: 8:00

    Sitrep @ 8:02

    Scout Sniper Platoon HQ that was sent to the Hill 40 to do some leader's recon spotted two vehicles in the town. First one looks very sketchy and might be a VBIED. Second vehicle is an SPG-9 armed technical. If there are IEDs involved, I should REALLY avoid using the most obvious routes. The main road into the town and the dried up creek to the South should not be used. 

    fDDSSIy5PxL26WXi6Kv_b78ZESgAt9c_X2JMdjFIHsBwWZCyz7Crx11rFtIWkOT9tYRWispNgsDaGg7r

  9. I played this mission several years ago, in H2H. But I played as OPFOR, and got my arse handed to me big time. Don't remember much of anything, but it was really great! Interesting landscape & great scenario. Not sure how it will play out this time around, with me playing as BLUFOR.

    Mission: "secure" the town (whatever that means)

    My starting force: 3x Infantry Platoons (+) on AAVs and a Sniper Section (two three-man teams), 60mm off-map mortars.

    Enemy force: completely unknown.

    Time: 2 hours to go

    My initial plan

    I have absolutely zero intel on the enemy. And two hours of time. The briefing suggests double envelopment. But I ain't moving my Marines before I know more about the enemy. 1st Platoon is on hold, mounted. AAVs will observe the road leading into the town. 2nd Platoon will detach a fire team for a dismounted patrol to recon the low ground. 3rd Platoon will remain in reserve, also mounted. Sniper section will slowly advance up the ridge to get an OP on the town.

    EUoOrG3frmctX10zSAjHcuhAUr_TYuGsXs0m4H9d

  10. While the cool guys get to play CMSF2 and tease us with their AARs, I couldn't resist and got myself some CMSF1 play too. Several months ago I tried doing English-based AAR (while I'm Russian, obviously) for my WITP AE campaign and I really liked doing it. But I don't have much time to play these days, so the AAR itself will get even less attention (sorry).

    Mission name:  Rahadnak Valley Search.

    Difficulty: uhm.. Elite?

    I play as US Marines against @jackal263, who plays Syrians. My main goal is to have fun. And I cannot really enforce my opponent to not read this thread. So I don't mind him looking. We'll pretend that my Company is embedded with a reporter who likes to broadcast live. Not the one from the Rolling Stones :)

    Let's go!

  11. Hey there!

    The talks about CMSF2 made me game hungry, so I decided to play some CMSF1 in the mean time. And the best way to play is to go Head to Head, obviously :)

    My time zone is UTC +3, but I will consider all opportunities for any type of game settings / turn order / etc. 

  12. 8 hours ago, John Kettler said:

    antaress73,

    The turret looks so stripped down it's practically unrecognizable.

    OMG John, it's just the T-90AM just like there is one in CMBS, with some minor differences (extra cage).

    11 hours ago, antaress73 said:

    Its official

    No, it is not.

    ps: yeah, I was bored, hi fellas

  13. On 13.08.2016 at 5:34 PM, antaress73 said:

    Where can we get reliable info about what goes on in the Russian army ? In the game, US army is well covered but it's the Russian side of things that needs to be worked on and discussed.

    Uhm. You can't get reliable info about what goes on in the Russian *insert anything gov-related* by default. At least not in English. You can get official statements. There's quite a difference. You can get first hand accounts, but they're mostly in Russian, spread over the ru-net (obviously). And for statements in English, I dunno, english version of TASS maybe? Also eng.mil.ru. That's as official and as solid as it usually gets. I won't recommend anything else. If it does not provide sources and quotes, then it's no good, regardless of the field of study/information.

  14. 2 hours ago, antaress73 said:

    The video is a direct narration of the article. The woman is a narrator for southfront and is paid to read a script written by people who know about russian tanks. Maybe it's not accurate but give us something that will contradict both the article and the video.

    I told you how things are on the previous page.

    When you deal with this sort of things, you have to check the sources. The first article doesn't give any, and, no wonder, it's wrong. The second one does provide sources, and is mostly right, but even then, they say stuff like:

    Quote

    While Russia operates well over five hundred modern T-90A and T-90AM main battle tanks

    which is, again, wrong.

    Amateurs.

  15. 6 hours ago, antaress73 said:

    Listen to the video that John Kettler posted. They clearly say the MOD announced they would upgrade all T-90as to T-90AM standard.

    So there are no direct quotes in the articles you've linked in the OP.

    What the woman says in the video is wrong (who is she anyways, and why is she bothered with Russian tanks?). You should check your sources before posting stuff.

    11 hours ago, VladimirTarasov said:

    Are there any plans for the B3M? I cant find anything recent about any plans.

    Why does it matter? It's still rubbish.

  16. 50 minutes ago, antaress73 said:

    They specifically say they were going to upgrade the T-90As to AM standard . This is not imagined. If they changed their minds again or the article is incorrect that's not my fault.

    Provide a direct quote, please.

    31 minutes ago, VladimirTarasov said:

    Yeah antaress, B3s are criticized heavily. The only reason being that it doesn't have a panaromic sight for the commander.

    Uuhm, not "the only reason". There are many reasons to criticize that "tank", its authors and people who put them into service. The thing is, criticism doesn't bother any of them. They don't care much of anything as long as they can "пилить бабло".

  17. 7 hours ago, antaress73 said:

    any russian speaker here can look for additonal info on the state of the T-90AM program as referenced in that article from january ? any updates on the russian side of things ? 

    You're imagining stuff. They did not say they're going to do it. MOD said it would consider UVZ's offer in 2016. UVZ, as many other developers/manufacturers, offers stuff left and right, all the time. Doesn't mean a thing.

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