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LucaP

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    LucaP reacted to Ultradave in Moving CMRT to macOs fro Windows   
    Yes, your license allows you to install on either platform. It's as simple as downloading the full installer and entering your license number on startup. Be aware that if you are running Ventura on Mac OS X that CMRT is a bit cranky for some unknown reason. Shouldn't have to contact support unless something goes terribly wrong.
    If you have the email link still for the Windows all in one installer, the Mac installer is in the same place. If not, you can login to BF and under my account find the download. I'm not sure that takes you to the place where both installers are, but I *think* it does.
    Also, to bypass the Apple signed software security rejection (that BF doesn't participate in), when you run the installer, right click on it and select "Open"  Accept all the defaults. When you start CMRT, do the same, right click and "Open". You will still have to say yes you want to run it. Be careful because the default is no, stop. You have to change the selection to run it. You only have to do this the first time. After that it remembers. The first time, it may take some time to start. Like minutes (it might not, but experience has been that it does, especially on Ventura). Just leave it, go make a cup of coffee, and come back. 
    If you have any problems, then feel free to PM me. I'll be glad to help.

    Dave
  2. Like
    LucaP reacted to JoMac in Hit decals shown white on MBP Pro with latest Radeon cards   
    Yes, for the most part turning Shaders 'ON" in the Options doesn't work to well as you still have to toggle them 'ON' in Game...Just something we have to live with.
  3. Like
    LucaP reacted to JM Stuff in Hit decals shown white on MBP Pro with latest Radeon cards   
    try the command "hot key"  (alt + r) toggle shader or (alt +w) toggle shadow !!
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