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markus544

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Posts posted by markus544

  1. A few years ago, I posted that I would really like to see some Arab Israeli CM. As I recall it was mentioned that they would not go there. I would still very much like to see this conflict play out on my PC. The Valley of tears battles for the Golon Heights, T-62 vs Patton and Centurian. The battle of the Chinese Farm in the Sinai. The crossing of the Suez Canal by the Egyptian army. These were the great battles of post WW2. A proxy war of sorts. Western equipment vs Soviet equipment, which for the most part is the only real slug fest match up. Oh yes, and the saggar missiles that staggered the IDF for a time. Well maybe something will take shape, I know at least for me CMCW came out of the blue and I was elated by that release we shall see.

  2. So as far as mods go, it's not going to happen as far as BF is concerned. Okay that's okay. I'm not anyone who could crack anything other than an egg. I still would like to see BF do something with the middle east an the epic tank battles that took place, that all. I'm 62 years old and maybe it will never happen but one can only hope.

  3. 22 hours ago, DerKommissar said:

    Just my two nickles:

    We have a lot of talented folks on here. Why stop at campaigns/scenarios/maps?

    What if they give these trustees the ability to edit TO&E, and add new models? They could make modules that BFC may not be interested in (early war, PTO, 'nam, arab/isreali etc.). This may bring new customers, who are more interested in other conflicts.

    There are, already, some impressive mods, why not turn them into full fledged modules? DCS has really expanded their line-up after publishing third party modules.

    Big disclaimer here: I am sure BFC knows their business better, as they've done it for decades. This is just me thinking (proverbially) aloud.

    I like that idea. Me for one would really like to see CM middle east conflicts Six-day war. Yom kipper war Golan heights tank battles.  I really don't get why it's never been done, except for the political ramifications. Not being a developer, just a player, but one can hope. Some of the greatest post WW2 tank engagements ever fought. Where T-55 and T-62 were fighting Pattons and Centurians. 

  4. In that particular scenario "Tankovyy Desant" with those troops on the rear deck, that MG 42 off to the left across the stream. As the units round that corner, they normally come under fire from the wooded area. A few of the troop riders get smoked. The others who jump off have spotted the MG and the T-34 can bring it under fire. I have played that one many times. I have added mortar units in the editor and blasted that area prior, just for some fun.

  5. In CM games our commanders (WW2) seem to very vulnerable to small arms fire. It seems to me to be lopped sided. Almost always the tank commander gets picked off. Watched a you tube video not about CM in particular. What they talked about was a tank commander in allied camp operating from an open hatch during combat. Where the Soviet forces kept buttoned up. In built up urban areas I get it even with infantry in close support the tank commander makes a juicy target. But, out in the countryside? I was just wondering if the game engine is somewhat off as far as the frequency of my Wardaddy's getting smoked every time it seems to me.

  6. On a slightly different subject. In CM games a while back I posted that the tank commanders (WW2) seem to very vulnerable to small arms fire. It seems to me to be lopped sided. Almost always the tank commander gets picked off. Watched a you tube video the other day. What they talked about was a tank commander in allied camp operating from a open hatch. Where the Soviet forces kept buttoned up. In built up urban areas I get it even with infantry in close support the tank commander makes a juicy target. But, out in the countryside? I was just wondering if the game engine is somewhat off as far as the frequency of my Wardaddy's getting smoked every time it seems to me.

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