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pagskier

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Posts posted by pagskier

  1. From my reading of Candian/Rhineland campaings, it actually happened quite often,Especially in wooded/urban area(it seems) but usually, when people were getting overun, a few were dying/wounding and the winning part would soon have prisonners. But compare to Arty,small arm fire casualities, I need to say that it's not really comparable, that is true.

    But my point was more that it's not something that could be neglected compare to a more recent scenario :D Especially when assaulting buildings/forest

    It may be something about british tactics also... like creeping barrage and overrun the position after?

  2. Thanks for the infos guys! I just pre-order the game...

    Tried a bit of CMSF Demo and I'm getting my ass kicked... lol

    How do you fight in a building?? When I do assault a building almost all my men gets killed... lol even with smoke and supressive fire!

    What kind of mod do you find in CM releases is it mostly custom maps? or Whole new scenario and features?

  3. Got a few question for you pals

    I've tried those CM1 demo back then and like it but never got into that turned base format. Followed you guys from there because I can recon some good game maker and was expecting that somehow you guys get some RTS in the game.

    SO now that you do so in WW2 I got a few question for you:

    Do you guys also include SS and paratroopers for that 1st release since they fought VS the american in Normandy?

    Do soliders dug in foxholes?

    How is the campaing mode? What I really enjoy is that campaing gameplay when you can lost terrain and gain terrain and you move through map. Do you guys offer this also?(just like CC2)

    Do your force pool follow you through the campaing?

    If by the end of the round it`s still not a overwhelming victory controling all VL(objectives). Do you still fight over the same ground to move further in the map?

    Can you blow up bridge or something to halt ennemy advance with pionners?

    What about Modding? What mods consist in CM? new tanks or whole new scenarios?

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