At the risk of being, "Master of the Obvious", just keep in mind that in the ADD App Store environment, you won't have 2-3 years improving CM:T. The team will need to crank things out at a much more rapid pace; think Agile development: 2-3 week iterative dev cycles over the next couple of months. As a long time CTO, I'd suggest getting the 1.1 release out and then come back with more missions and/or a campaign. Then I'd look at the feature enhancement requests (such as the ones Harv listed) and get those cranked out. Then I'd make sure some more campaigns hit the store, etc. At best, you have a window of a few months to get the game polished and enhanced.
Sorry if I'm being pedantic, but I've been in IT for 30 years (12+ years as a developer and 12+ years as a CTO - with 8 years of other fun stuff). So, it's in my nature to make recommendations whether they were asked for or not!
Thanks!
:cool:
--DotComCTO aka Master of the Obvious!