IMO it would be nice to have a move order like Hunt, except the unit only halts if fired upon, and does not fire on enemy it sees unless fired upon. Was trying to get a FO in position to call mortar fire on an AT gun on the other side of a building. Tried hunt, FO halts before he gets in position. Next tried slow, FO crawls into building a little ways, engages AT gun with small arms and is of course killed. Maybe there's already a way to do this I don't know of?
Sorry if this has already been discussed, couldn't find it.