Gentlemen, I am only an average player and thus have no knowledge as to how the game is played amoung the elite players such as Rambo. However I request tornament structure and rules be designed to encourage as many players as possible and produce a fun time for all. Once the elite players eliminate people such as myself they can modify rules amoung themselves. I believe there are some clear facts: 1) Many players with different time zones or schedules only play one turn per day. If match is limited to 90 days which seems reasonable a full length game '39-'47 would only be half over. Thus normal victory conditions do not work. The suggestion which was made about mirror matches and total MPPs by each player if normal victory is not achieved seemed very fair and easy to administer. It also eliminates disputes if there is slow play! 2) Many players have only played a few matches amoung opponents they played in WAW. Thus some bidding system would require a knowledge of potential opponents they do not have. A selection based upon Amadeus's knowledge (if he is willing)(proven tournament administrator in Panzerliga) seems like best chance at getting fair even skill brackets with elites playing in final but average players having some chance of advancing to a second round. 3) Disputes drive people away from tournaments thus tournament default rules such as Worls at War as default game seem very desirable. If there are game design flaws such as WAW Manchester Gambit they should be identified and rejected. I have limited knowledge but trying to help.