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About jeep

  • Rank
    Senior Member


  • Location
    Breckenridge CO
  • Interests
  • Occupation
    Design engineer
  1. Adding my perspective on this subject (as a long time CM player and an Oculus Rift owner)... VR support would be HUGE for the Combat Mission series. Don't believe me, here is why 1. The best games on Oculus / Vive right now are 3rd person perspective floating camera (just like CM). They are easy to navigate, no motion sickness issues, great UI, and just plain amazing in terms of how much they add to the feeling of immersion. The ability to move the camera with your head is amazing and something you have to try to understand how much it adds to the game. CM would be AMAZING.
  2. Great idea on testing it myself Seems I am the problem..... Same thing happens. Battlefront, can I submit the two files so you can see what is wrong?
  3. I need someone to play a couple turns of PBEM against to see if it works. I have been trying to play my brother but it keeps failing. It asks for a new password again on turn 2 and then locks up. Trying to determine if it is my fault or his
  4. No temp files on my system either. I thing I did notice is that most of the CMBN files are showing up as shared on my system (windows XP). Not sure how this happened, since I never did it manually. I can't seem to un-share them either. This could be totally unrelated...
  5. Hi Phil, I'll try it with the new patch also. It will take a bit since the person I (am trying to) play against is out of town. I have only tried with him, and that is why I said is doesn't work period. Thanks for your help in advance. I really need this to work since playing against my brother is why I bought the second copy of the game.
  6. Bummer. I certainly hope this is fixed, since it doesn't work period as it is (at least for me).
  7. I have run into this problem on cats chasing dogs also. In my case it is loading file 002. It asks for a new password and then locks up. Any resolution?
  8. If I put a blast radius on artillery (if this is even possible), it would attack every unit in that radius each attack, correct? How would it work for production/build/building damage. Would each also get attacked as well, or would it switch between units & one of the above each attack?
  9. Great scenario! I came away with German minor victory on my first play. I was able to recapture 411C, but I will say the defenders were tenacious. I finally took it by sending up a two prong attack. The first platoon came up the left side of the map, but didn't have enough men left to dislodge all the defenders (who fought effectively to the last man) and the two tanks. I sent a second platoon up the road and hit them from behind, finally taking the objective. The tanks in the center had already been taken out (2) or displaced (1) by the Paks and Marders. I found they were very effe
  10. I was going to increase jet speed by 50% to hopefully make them better at intercepting tac / reg bombers. Would doing this cause any issues since it would set the speed higher than the range? This also assumes that speed is one of the variables used in the interception calculation.
  11. The issue where the different players games can get out of sync. It happens to me all the time if my stupid dell crashes right after processing the turn but before I hit the save button. The other players will get 2 sets of events for the turn, since when I reload the game it has to calculate the turn again. I think it can also happen when one of the other players (not the host) thinks it sent the event file but the host doesn't receive it (corrupt file on the server or some other issue). In that case it just seems like that player starts seeing weird behavior. All sorts of strange be
  12. That sounds like it will be interesting to play around with I'm guessing you haven't had time to work on the PBEM sync thing, but I thought I'd ask anyway.....
  13. Since EOS development is effectively done, how about releasing the game as open source? A lot of the topics for improvement that have been discussed here could be addressed that way.
  14. Seems like a simple thing. Arty is coming in, the crew abandons the gun and runs for cover. After the smoke clears they come back and start plinking tanks again. Why can't we? Another thing.... Please fix the tank bail out command in WEGO. If you accidentally hit it there is no way to cancel the command. Lost a few tanks that way...
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