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normannobrot

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Posts posted by normannobrot

  1. thanks for reply's everyone..

    firstly just to say i know they were transferred over to the romanians to use by the germans, but my main aim from this question was is there anyway round in getting the romanian skin from being shown at the same time as the german one that im currently using...(as it just overwrites it) :(

    so in a ideal situation you could have that particular vechile on the map, from 2 different teams, in 2 different paint schemes???

    i wonder how many other vehciles share a skin in the game but are on different teams??? mmm?

  2. Hi everyone..

    was blasting through greenasjades.com looking at the ROMANIAN T-3 by Uncle TGT

    see here: http://cmmods.greenasjade.net/mods/265?view_type=preview

    and was little bit enoyed that it shares the skin to the german PZIII N...!!

    (so you cant have both at same time) is this a engine/software limitation?

    or just something about numbering with the BMP.????

    can anyone shed some light on this? please.

  3. hey all.

    was just thinking when regards to modding skin's n stuff..has any one thought of doing a colour chart for all to share???

    many different form's of camoflauge out there all different shade's and was thinking it be a good idea if you (experiecned one's) could or know if it's possible to post or make a pdf or something to show what colour's you used on your mod's....

    a very good example (one of my favourites) would be mikeyD's early panzer's for CMBB.. I believe that the light grey tone mikeyD has chosen to use is a perfect panzer grey tone for that era of vehicle's, but how could I find that EXACT tone??

    come on chap's think this is a good topic to discuss!!!....reminds me of my modeling day's....(and no not the cat walk kind)

    all the best,

    normannobrot. :D

  4. i am hoping there will be the same lovely amount of vehicle's avaliable in the new ww2 CM as there were in the first lot, as this was a very good plus point...

    was a bit gutted at the vehicles that were left out in cm:sf and its module's, prime example being the ural truck... i understand the time behind it n all with programing, but it wouldv'e been sweet.

    say, ? is there any plan to do a module on the eastern front? i hope so.

  5. The mods are all taken from CM Database/Repository/Warehouse and reworked with Adobe ImageReady (mostly Dirt/Blood Effects).

    I have made a lot of variations to improve diversity (I have created some 70-80 uncon skins alone). Loading time at start up of scenario gets much longer of course.

    To make a screenshot, I pause a WEGO movie and bring the camera view in optimal position. The I press 'Druck' (Print-Key) and alt-Tab to desktop.

    I start IrfanView and press ctrl+v (paste). Now I have my picture.

    Next I mark the part I want to have (the center of screen without UI elements) and copy it.

    I start a new picture and paste the marked area in.

    Next I use shift+u (auto correction).

    Then I resize on 800x600, sharpen the picture and save it.

    That's all.

    how do you get rid of the white font when you pause???

  6. Ah! Its 1C - the guys who do "Theatre of war" which BFT publish. Gee, these guys really know how to spring surprises!

    Hmmm, I wonder if this will be made available to western customers?

    What new content would an Afghan war module need than what is available in CMSF?

    Edit to add: I guess that the models that the Russians use in Afghan would in any case be better than Syrian Army versions since they would not be 'export versions'.

    Now, if we only had some 80s western gear 'CM Cold War' becomes one step closer to being possible.

    Final edit to add: err, is this for real? Can't find any mention on 1c's site or the links on the russian website. Please post a link to the preview Panzershlange.

    yeah, now were talking buddy, 80's vehicle's yeah !! maybe a m113 apc? or a m60 paton tank? or even a sheridan, all to my suprise arent in the game already.

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