Topkick
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Posts posted by Topkick
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Erwin, I copied the text below from a thread a while back that addresses this issue. As far as I can tell this CMX2 change only affects uniforms, helmets, boots and personal gear. For example I had to rename a gear mod for backpacks, but did not have to rename a gear mod for vehicles. One thing I found out when renaming these is that if you have more than one file (see the 3 uniform files below) you must number them as shown with one file NOT numbered, else the default non-modded file will be used and then the numbered ones, for a total of 4 uniform mods, not just the 3 you want to use.
Quote:
"The uniform mod you are trying to use is out of date. I know because I had the same problem you had a while ago.
When v3 came out, the uniform names were changed. The mod you are trying to use is using the old names for uniforms.
To fix it, simply rename the bmp file to:
smod_american_m41_uniform
It should now show up in game. So if you have 3 bmp files for uniforms they should be named:
smod_american_m41_uniform
smod_american_m41_uniform 2
smod_american_m41_uniform 3
Hope this resolves your issue.The helmets are:
smod_american_helmet-soldier
Airborne uniforms are:
smod_american_m42-para_uniform
If you want them to appear with the 101st or 82nd patches they need a modtag, so the name looks like:
smod_american_m42-para_uniform [101st] or [82nd]
smod_american_m42-para_uniform 2 [101st]" or [82nd]I hope this helps!
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Had a similar experience with the patched US uniform mods. Bottom line, the files beginning with "smod" work with CMX2, the others don't. Apparently the naming conventions were changed as part of the upgrade to CMX2.
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16 hours ago, Warts 'n' all said:
Haha. Thanks mate. Happy New Year, and happy gaming.
Same to you and yours!
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12 hours ago, Warts 'n' all said:
Sorry about that @Topkick. I am now left to puzzle over where I got my v.2 versions from if not from there. Looks down at floor and watches the marbles roll away.
Sir Warts "n' All, no worries...I've not only lost my marbles, I can't even find the damn bag I kept them in...
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23 minutes ago, Warts 'n' all said:
@Topkick Perhaps you didn't scroll down Page 4 far enough. And downloaded the original ones by mistake.
CMBN Ez US Infantry-Patched Uniforms_Normandy (Khaki) (thefewgoodmen.com)
CMBN Ez US Infantry-Patched Uniforms_Normandy (Olive Drab) (thefewgoodmen.com)
These two folders contain the afore mentioned v.2 version, they are near the bottom of the page and appear side by side.
Clicked on your links, downloaded them and got the same CMX1 named files for both. See below. Like I said earlier no big deal, I only use one unit at a time, renaming is easy. Thank you for the effort!
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5 hours ago, Warts 'n' all said:
The v.2 folders that l have use the "smod" name format, so I'm not sure why yours is different. Anyway I'm glad that you got it sorted.
Never did find any v.2 folders in the zip files I downloaded.
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4 hours ago, mjkerner said:
That top group is named correctly. The bottom group are the old ones. We’re they in the same mod file? If so, I screwed up.
Nope, the top group are the ones I renamed, the bottom group is what I unzipped. I never did find a v.2 folder in any of the downloaded zips. But, like Sir Wars 'n' all put it, I did get it sorted out. I only need to rename the units I want to use. Thanks for the nice job on these, really adds to the game.
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8 hours ago, mjkerner said:
Top, those are the ones I did while I was modding the, at the time, brand new CMFI. I don’t know if they have been transferred to the new Mod Depot, and I can’t get to my files on the external HD until tomorrow . When I do, I can send them by Dropbox.
No problem good sir! I have a work around.
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5 hours ago, Warts 'n' all said:
If you go to the Mod Warehouse's CMBN Infantry section, they are on Page 4 near the bottom.
Those are the ones I am referring to: When I try use them, they don't work. Attached screen shot (bottom) is an example shows name format and date of the ones downloaded from the CMBN Mod Section. However, as I wrote previously, I have found a way to make the ones I want to use work with CMX2by renaming them (top Screen Shot). Easy Peasy.
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2 hours ago, Warts 'n' all said:
OK I've had a chance to go back to the folders where I store the mods which I'm currently not using in the campaign I am playing. The v.2 versions of the US Infantry Uniforms (both Khaki and Olive Drab) mods date from 6th April 2013. Only my Airborne mod comes from 2011.
Wonder were you got those from. Are the names in theCMX2 style i.e "smod_american_m41_uniform", "smod_american_m41_uniform 2", "smod_american_m41_uniform 3"? The ones I downloaded from https://www.thefewgoodmen.com/cm-mod-warehouse/ and cmmodsiii.greenasjade.net are not, they still are in the CMX1 style and dated 2011.
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3 hours ago, Warts 'n' all said:
I thought that both the CMBN Khaki and Olive Drab uniforms were dated January 2019. as for providing a "link", I refer the Honorable Gentleman for Topkickingham to the answer I gave regarding marbles being lost at an earlier sitting of the House.
They were migrated to the WH in 2019, the files themselves are dated 2011.
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17 hours ago, Warts 'n' all said:
I'm using the (CMBN v.2) version of this mod with Engine 4 and they work perfectly, as my wounded guys from the 79th Infantry will be able to testify once they are released from a field hospital just off of the N803.
I think the v.2 version was based on mjk's original work, and it should still be available from the mod warehouse.
The ones on the few good men mod warehouse are dated 2011, and the naming conventions don't work with CMX2. I've been renaming the files of the unit I want to use, a bit tedious but a work around. Do you have a link for the CMBN v.2 file you referred to?
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Hey mjkerner, Thanks for the update, now I can enjoy my game without wondering why these are missing.
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I've downloaded and unzipped mjkerner's "Ez Us Infantry Patched Uniforms Normandy", both khaki and OD. However, no matter which mod file I select, the color/patch is not showing in the game, The ez boots and gear mod does not appear in game either. All other mods (vehicles, weapons, etc.} in the "Z" folder are working. I've not only kept the "z" in front of the file name, I've added a couple more. Still no joy. They are all bmp files, so I am at a loss as to why they are not working.
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I agree with above, great work, keep them coming!
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Hey thanks, great mod!
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You are right. When I look at the file in the scenario editor, under "units" there are no armor labels, just different infantry types. Odd yeah? Great looking portraits!
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In Allah's Fist, the tank unit's portraits are USA infantry instead of USA armor
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Agreed! Thank you! Bought the upgrade, activated with no problems and stayed up far too late last night playing!
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When an AFV pops smoke, does the game engine automatically switch to thermal sights (if equipped)?
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6 hours ago, Vergeltungswaffe said:
Well, MY Dad always said "I see, said the blind man to the deaf man on the phone", so there.
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1 hour ago, sburke said:
LOL my father used that one a LOT. You're the only other person I've heard use it.
How much wood would a woodchuck chuck if a woodchuck could chuck wood was another.
My Dad used both of those, quite often..
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12 minutes ago, sburke said:
They will announce when it is up, they have not done so.
" I see, said the blind man, as he picked up the hammer and saw" . Thanks for clearing that up for me. Given what I've read I've gotten the impression that, at least for some people, the new site is live.
[Scenario] Battle for Highway E97
in CM Black Sea Maps and Mods
Posted
Thanks for the upload, looks interesting!