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Battlefront Repository

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  1. V1.2, for details see the forum, and remember to DL the Media files in Media 1 and 2 here in the repository. More...
  2. Is a new campaign with 2 news countries and large map, and Etiopia,Kenia and Yemen.More trops and resources, war until 1949. More...
  3. Begin in 1939 to 1949. New countries,Ukrania,Transcaucasia;Etiopia,Yemen. Large map,resources&cities reals.Play by e-mail with me. Gaston_defez@hotmail.com More...
  4. A guide to the Soviet Offensive and Defensive tactics from mid 1943 till the end of the war.Put into a pdf version with the maps and diagrams integrated into the text. More...
  5. This mod contains modified bitmaps related to deep snow terrain in CMBB game. Modification adds grid over snow terrain. Modified bitmaps: 1470-1489. Please backup your original files before using this mod. More...
  6. This mod contains modified bitmaps related to grass terrain in CMBB game. Modification adds grid over grass terrain. Modified bitmaps: 1550-1569. Please backup your original files before using this mod. More...
  7. This mod contains modified bitmaps related to light snow terrain in CMBB game. Modification adds grid over snow terrain. Modified bitmaps: 1870-1889. Please backup your original files before using this mod. More...
  8. This mod contains modified bitmaps related to steppe terrain in CMBB game. Modification adds grid over steppe terrain. Modified bitmaps: 1570-1589. Please backup your original files before using this mod. More...
  9. This mod contains modified bitmaps related to rough dessert terrain in CMAK game. Modification adds grid over dessert terrain. Modified bitmaps: 1830-1849. Please backup your original files before using this mod. More...
  10. This mod contains modified bitmaps related to dessert terrain in CMAK game. Modification adds grid over dessert terrain. Modified bitmaps: 1850-1869. Please backup your original files before using this mod. More...
  11. This mod contains modified bitmaps related to grass terrain in CMAK game. Modification adds grid over grass terrain. Modified bitmaps: 1550-1569. Please backup your original files before using this mod. More...
  12. This mod contains modified bitmaps related to snow terrain in CMAK game. Modification adds grid over snow terrain. Modified bitmaps: 1470-1489. Please backup your original files before using this mod. More...
  13. This mod contains modified bitmaps related to light snow terrain in CMAK game. Modification adds grid over snow terrain. Modified bitmaps: 1870-1889. Please backup your original files before using this mod. More...
  14. This mod contains modified bitmaps related to steppe terrain in CMAK game. Modification adds grid over steppe terrain. Modified bitmaps: 1570-1589. Please backup your original files before using this mod. More...
  15. Here is a map featuring a fictionalised Syrian shopping mall. I had the idea of a Red v Red scenario, where Uncons and Army would clash. But I don't have time to work on this right now. And so I'm uploading the map plus some graphics files, in the hope that someone might take on the idea and create a scenario to share with the community. I made some scenario notes in the accompanying Readme - but folks are welcome to do what they want with the files. Thanks for checking this out. More...
  16. ***USMC Remake of Royal Mud Marines**** -requires Marines module; Blue vs Ai only- Lead a USMC attack force on an amphibious landing operation.You command Kilo and Lima company (22nd MEU) + some additional support units and various indirect fire and CAS assets. The coastal defense consists mostly of reservists and a few special forces.This is a three phase operation, starting 45 minutes before sunrise. Time is a crucial factor. If the Marines don't manage to overcome the enemy defenses quickly they are in danger of getting pushed back into the sea by enemy counter attacks. Have fun! Feedback is highly appreciated. More...
  17. Here is a map featuring a fictionalised Syrian shopping mall. I had the idea of a Red v Red scenario, where Uncons and Army would clash. But I don't have time to work on this right now. And so I'm uploading the map plus some graphics files, in the hope that someone might take on the idea and create a scenario to share with the community. I made some scenario notes in the accompanying Readme - but folks are welcome to do what they want with the files. Thanks for checking this out. More...
  18. EDIT: Map and unit changes.Here's a Brit version of this scenario. Playable as Blue or Red. Only tested for turn-based play. Place the files in your CMSF/Game Files/Scenarios folder. Please mod as desired or use the map for new scenarios. Thanks for checking this out. More...
  19. Play Blue/Red AI; H2H only About The MissionsThis series of missions is taken from the “Forging Steel “campaign. Originally the missions were packaged as a campaign which covered a 12 hour period of intense mechanised combat which followed a US (Blue) balanced company combat team spearheading an attack against Threat (Red) mechanised forces. Each mission has a distinct feel about it reflecting a key mission a mechanised combat team would, or might, be given. The enclosed flow chart shows the campaign flow from the Blue perspective with each action outlined. You can use this to play the appropriate scenario depending on how you get on in the previous one. Please note: The mission re-supply is not included. This was only intended for the player playing the campaign to review the state of their combat team prior to the next series of missions. The basic concept behind the campaign and the associated missions is the same as that behind the training at the US National Training Centre at Fort Irwin. To paraphrase NTC’s mission statement: “The mission of the National Training Center is to provide tough, realistic, joint and combined arms training in multi-national venues across the full spectrum of conflict set in a contemporary operating environment to assist Commanders in developing trained, competent leaders and Soldiers by presenting them with current problem sets to improve the force and prepare for success in future joint battlefields.” As suc... More...
  20. Concurrent with the official CM:SF Campaign (TF Thunder), U.S. HQ launches an auxiliary strike from Turkey into the heart of Syria: Hims. This backbone of this strike is Task Force Narwick, a Combined Arms Battalion. More...
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