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Master_Cain

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About Master_Cain

  • Birthday 04/29/1978

Converted

  • Location
    Bucharest
  • Interests
    Strategy games
  • Occupation
    IT

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  1. Thank you for your interest in me. I was not able to work until now on TOW mainly due to time constraints. Plus I didn't felt like a good idea to do all the moods again by my self. I actually started as usual to go direct for the files but then I noticed the editors and I was impressed. My main need is to have more missions and enable some vehicles to be captured and reused in multiple battles. I assume there must be a line in the code that blocks them and can be made to enable them. Overall I'm extremely impressed with the game but I'm also surprised with his lack of market penetration and view. So - I will strongly suggest that someone from Sales takes his laptop and goes to show the game to the WWII writer Sven Hassel in Barcelona who now is 91 years old and get his backing for the series. Maybe just offering him a TOW game, ask for an opinion,etc - this will still be a news event good to show off around the internet. Just found he is alive (*try a Babel translation): http://www.adevarul.ro/articole/interviu-exclusiv-cu-scriitorul-sven-hassel-la-91-de-ani/353492 I'm sure a percentage deal (1-5%) can be reached so TOW could replicate his books as RTS and a bit of Diablo type WWII RPG (two games). Not to mention having him on the game box set will result in instant sale to anyone who had read his books. And anyway every boy in Europe reads his WWII adventure books. IMAGINE THE SALES POTENTIAL - that is if your sales people are not from US. Anyway - back to modding - I will try to work this weekend and come up with a mission as demo for my job interview Thanks again, Cain EDIT - Nice new big guns - are you sure they can also fire 'balistic' rounds? - they should not fire like an AT gun. How about some mortar units? they will be great to add. [ May 30, 2008, 12:53 AM: Message edited by: Master_Cain ]
  2. Hi Sneaksie, Great mod man - I see no reason starting my own so I will like to join your mod team and start making new missions - based on your know-how I assume you must be someone close to the publisher or developers - great job on supporting the game and investing so much time in adding more polishing to it - congrats to ya. Please let me know if you have such a 'level designer' job opening in your mod team. Best Regards, Cain
  3. Fun mission I may say best tactic was always to find the biggest hole in the gorund and hide your tanks while waiting for the russions to move around a hill corner. Expose always the top of your tanks - use guns and make sure you hide their crews when under bombardament.
  4. I know I should search more - But please drop me a link for this info and files - thanks.
  5. Hi there, I have the same plan here - maybe we can join forces - I lack the time but have extensive modding experience. thoughts?
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