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missinginreality

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Posts posted by missinginreality

  1. Am still around too but recently been hard to make the scheduled times; drop by the server occaisonally see if anyone's around but no luck at mo. This Wednesday definitley out but might try and make a Monday morning sometime soon - [that's sunday night zulu]

    cheers

    MiR

    PS Happy 2009 everybody

  2. Yeah it's a real shame that it has become so banal in the latest issues. But I had got it in a bundle subscription with the deluxe version of The Bell Push Fetishist, so to cancel is not an option...

    OMG - how good was the last issue! Loved that article on the Faux-Crystal European range, just so choice.

  3. Now, about morale: The game is supposed to be realistic, not fair. Many of the Red troops are conscripts or troops levied from their homes against their will. Plus they also know what i said in my first paragraph: that they are facing the military that is best at killing them. This, understandably makes them frightened, before the shooting even starts. In relation to your example, I get the feeling that many of us who are not trained soldiers, if conscripted, would be crawling on the ground if 40mm grenades were whizzing over our heads too. :)

    Yes good point and I just checked through a lot of the guys who are getting pinned and performing hopelessly and true enough their morales is all like, -2. Explains a lot.

    I kind of like the way it's "not fair" as you said and indeed, playing Red leads one to really rethink.

  4. OK, let's step back and think about this for a second. A Stryker, using either a M2HB or Mk19 or maybe even 105mm gun is firing over their heads from a block away. And, if I'm reading you correctly, think they shouldn't be pinned down and/or in search of a new place to hide? Huh?

    Well if you put it like that......still, I guess I was thinking 'that there Stryker can't see us here if we just stay still and keep our heads down we'll be fine' - that's what I was hoping they'd be thinking anyway.

    Plus consider that most Syrian squads don't have radios that work reliably in urban terrain. Very likely they had no clue the building they chose to occupy was in the LoS to the Americans. They literally only know, what they know. And in built-up terrain with a lot line of sight breaks, that can be very damned little.

    Yes, good point and well worth me remembering that one- what I can see isn't neccessarily what they can hey.

    Assymmetric perception: when you're fighting the REDFOR, the RPG seems like it's 10 feet tall and fueled by shattered hopes and broken bodies. When you're fighting the BLUFOR, it seems like all the .50cals and 40mm GMGs they possess spray hate and discontent like a runaway hose.

    Ha - nicely put. True enough too; as Blue seeing those little RPG icons can cause a lot of consternation and reaching for the "blanket of suppressive fire from all fronts" button.

    I have a vague theory in my head that the splitability of the American squads allows for one team to be pinned, but the other team to be semi-functional, even when still combined. Syrian units are much more inclined to be rendered ineffective if the boss doesn't want to work anymore. This may or may not be a real factor, but it might explain why even "veteran" Syrians don't seem to be the equal of Americans.

    Could be true; I think the whole lack of splitting in Red does also put them at something of a disadvantage as I would imagine in RL any team over a few members in number is going to, say, split up to go both sides round a building or something.

    I have found that those [+1] or [-2], really makes a difference. You can have a veteran squad but [-2] morale, will make your guys curl up in no time.

    Ah maybe it's a morale thing then - thanks SP I'll have a look next time I'm playing, I just saw the Veteran thing and thought they really should've done better in that instance but true enough, morale would be an imprtant factor too.

    Cheers for the thoughts so far folks; given me a lot to think about and possibly re-evaluate victory conditions and the like in my own scenarios. One that I am working on at the moment is trying to balance Red's points with very strict Blue casualty limits as I see victory for each side as very different in terms of what one can consider a "success" or not. Thus actually re-evaluating red's performance on the field not by Blue standards but by their own.

  5. Does any one else feel the Red side is a little under-represented in the courage and gusto department? I seem to be feeling constantly frustrated, even with veterans, when my carefully laid plans fall apart within literally a second of receiving fire; they seem to either get pinned immediately or crawl around what looks like aimlessly looking for somewhere to hide.

    I actually really enjoy playing red side in my PBEM's but it gets a bit downheartening as every time I go to execute some nice tactical piece that looks on paper to be a foregone conclusion, the little pixeldevils fall apart the moment my opponent starts firing anywhere near their general direction.

    In my latest disappointment I had an RPG team hiding very nicely behind a tall wall with a covering arc of fire down an alley perpendicular to them. No one could see them, they were very safe.I even told them so.You know how it is :)

    A Stryker a block away starts firing over the wall into the building across the road from them. A wide road away from them. Yet literally seconds later this RPG team shows PINNED, crawl around aimlessly, into a building that is in LOF from another Blue team and get nicely mowed down. Was a very sad moment and one which in PBEM one just has to sit and watch helplessly as the slaughter unfolds.

    It's odd though because I don't seem to see this in Red AI behaviour; when playing Blue against Red AI, Red seem a lot more vigorous.

    Is this just me, my perceptions getting negative coz am always on the losing side? Or are there darker workings afoot? Enquiring minds want to know.

  6. Yea nice thought ND, even things up a bit

    +2 [or is that +1?]

    Also be nice to have a bonus just for playing Red side. I seem constantly frustrated by their lack of gutso in the face of the enemy; even veterans hardly seem to.....hmmm, maybe this is a separate thread, sorry for hijacking...

  7. The sad part is that I am more excited over waiting for this patch than whatever I will be getting for Christmas.

    Well ND, to pass some time in the wait I thought I'd share this little story which was jogged from the dim annals of memory by your post;

    Some years ago a Vancouver radio station phoned up some of the countries' foreign ambassadors to ask what they hoped for for Christmas.Later, on air, they shared some of the responses with their listeners; "the Russian ambassador hoped for an end to world conflict, the Chinese ambassador hoped for improved relations with the West and the British ambassador, he asked for a small box of crystallized fruits." :)

  8. ...just thought of an anecdote. During filming of Laurance of Arabia Mexican Actor Anthony Quinn was playing an Arab Chieftain. Not knowing the language he'd shout Arab-sounding jibberish during the fight scenes. As the film dailies were reviewed Arab consultants would sit-in to check for historical accuracy. At one screening the consultants burst into laughter - Quinn, while shouting his Arab-jibberish, had inadvertantly strung together a particularly graphic insult involving someone's mother and a camel. :)

    haha, reminds me of a similar time when Peter Ustinov [i think it was] was giving a speech in Russia and at the last minute he decided he'd like to address his opening in their mother tongue; not knowing any Russion he copied the words for "Ladies and Gentlemen" off his hotel restroom doors.

    Following his speech, which he felt went down very well, he turned to his local aide and asked him how he thought it went?

    "Oh so very nicely," the aide replied politely, "though I am not sure we here are used to being addressed as 'urinals and water closets'

    :)

  9. Ah glad you found them mate; yes indeed Vista doesn't make it easy hey; though they say it's meant to be :)

    What I've done is dragged a shortcut to both the incoming email and outgoing email folders onto my desktop then they're right at hand when needed. Adds to the clutter a bit but certainly makes it quicker to get them. Alternatively you could make a single folder on the desktop and drag all your game folders into there as shortcuts.

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