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Mishga

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Posts posted by Mishga

  1. He did, I am witness to it. Random QB settings. M1's came stonking into a small village area and the conscripts in ambush opened up with what limited RPG fire they could and 3 tanks disabled and the 4th retreated and popped smoke. After the battle the main gun was damaged in the review. That explained it taking no more part in the battle. I think a crewmember was dead inside as well but cannot remember fully.

    A flushed red bottom can be fun too I suppose :)

  2. Funny you should quote those statements. I run a guild in Warcraft that raids occasionally and I do play Eve online but quite more a casual player there.

    I would not class my self as Groggy or geeky as I love socialising and going out, having a few drinks etc. I cannot help it that the good Lord gave me brains and boobs! :) Having two kids does put a crimp on a social life I admit.

    To be honest about CMSF, I am much more interested in the WW2 setting. I cannot wait to see what the editor is like for that.

    I make scenario's for CMSF as all the tools are to hand. A little bit of thought and exploring the editor you can come up with some pretty good stuff. I am working on a map just now that's a multi-plan 1hour long battle that involves at least one ambush, one counter attack and static defence from the AI. If anyone wants to playtest it drop me an email.

  3. Yes I am still around. The Formula I was trying to work out was ammunition resupply percentages. My earlier work is quite rough around the edges compared to the stuff I can do now. Having a better grasp of the editor and what it can do.

    Meach supplies the technical ideas. "No, No a Battalion vs a Platoon is not a very fun fight for the Platoon!" But I don't let him loose on the editor as he makes maps like tabletops and plentiful supplies of artillery.

    Falconander please drop me an email and I will send you a small collection of what I have done. Be warned there is no chrome polishing in the way of fancy breifings as that is what I find the most time consuming. Using Fraps, then art packages to get nice combat images is time that the kids usually demand.

  4. Battle Five is the codename for a small force setting up a surveillance post near the front line. Local spies have sent word to nearby Syrian forces which are now heading at full speed towards the location.

    US air and artillery have attacked the enemy column but they are still making progress and will make contact imminently. What happens next is up to you. Briefings are included.

    A scenario that can be played from both sides, used as a QB map and PBEM or LAN.

    Darkmage, once again added invaluable support and guidance.

    Get this fierce skirmish at www.cmmods.com under Mishga.

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