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Mishga

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Posts posted by Mishga

  1. Originally posted by jensiii:

    I vote for those 4x4km maps with varied terrain and multiple objectives, so we can have those 2h battallionVSbattallion fights

    Hmmm.....4km maps......hmmmm....QBG is up to the challenge of making such a beast. Maybe a few. Will chat to Mark about it and see if we can make some Ultra maps at such dimensions.
  2. Nope....that is why we put objectives down for both sides in our QBG maps. To give players at least a hint as to what they have to attack or defend.

    I find that the game pulls Meeting Engagements and unless your familiar with the maps you have no idea it is a ME. Just for fun the game also can pull a ME map on you when set to Probe, Attack or Assault.

    Could BFC put something under the conditions tab to state what type of battle is being played?

  3. Originally posted by JohnO:

    Ok, thanks Mishga and thewood. Will start making a scenario using your maps Mishga and will give credit to you, when I write up the scenario briefing.

    The reason I'm asking about using other peoples maps, is that I'm lousy in making one, but when I look at a map I get these ideas bouncing around in my head for scenarios :D

    Thanks, much appreciated smile.gif
  4. They work well. I played on a 1km by 1km map with nothing but a platoon of stryker infantry vs a platoon of BTR infantry and it took about 4 mins to pin each other down. Don't sound like much but compare it to the gunline small maps where it's over in a minute after intense missile and gunfire. Then the fight lasted about 25mins after both sides dismounted and took up firing positions. Yes this was a QB.

    Tons of room to maneuver. I spotted the dust trails and set up a nice ambush. This new way of triplicate saving of maps gives you much more control over how much troops you face on a larger map.

    Ofc nothing we can do about troops choice.

  5. I just saw a team firing off an M136 AT rocket....when they did not have one in the inventory. I had the missing missile bug.

    You know the one..grab an AT-4 jump out the wagon and....Smitty lost it already! So I was convinced I had no rockets but one guy pulled one out and launched. Odd. Did he take off a dead guy or was it just not displayed in the inventory?

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