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cabal23

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Posts posted by cabal23

  1. Am I missing something with IED's? I have a scenario where in the single player games they work flawlessly, but when I use the same guys in PBEM they never detonate their IED's. I had a truck parked on top of a huge IED and it never went off, with the trigger man one building away looking right at him with his cell phone in hand and veteran experience. The person then drove away as I stood there frustrated. I even tried targeting a truck and all he did was start shooting his AK at the truck, thus alerting him to where he was. Any ideas?

  2. I get the impression BF is trying to discourage people from buying hard copies. I suppose I am just an old video game purist. I love my manuals that I can hold in my hand, not pain my eyes to read a pdf file and I enjoy a nice case to put on my bookshelf. I suppose I can always make my own case. I just is a really nice courtesy when you don't have to make a case for a game you just spent a nice chunk of change on.

  3. Got mine and I wasn't thrilled with the cheap cracked plastic case and the disc with the finger print on it. Nice classy job shipping. FYI. The old style case were probably more expensive and took more time, but damn do they look nice on my bookshelf and at least they protect the product during shipping a bit more than the flimsy cases chosen.

  4. One could argue that CM should be designed to do more then what it does today.

    Persistent damage would be one feature I'd love to see, allowing us to fight several battles on the same map, like the old style Operations. It may be a gameform that Steve seems to have no high regard for but whose continuity beat the current campaign by a country mile.

    Or unit experience. You can start a game with a platoon of Green soldiers and twenty battles later, after killing more people then Genghiz Khan they are still Green soldiers. A flaw which demotes virtual soldiers to mere tools for the task of reaching the end.

    This campaign offers no tangible reward a player for fighting a battle other then proceeding to the next. It will not let you defend that office block you captured earlier, take that squad of farmhands and see them through the campaign until they are battle hardened killers.

    If those pleasures aren't in CMSF because it wasn't what it was designed to do I can only hope that the design will be DRAMATICALLY improved for Normandy. I hate to say it but the current offering is sub par.

    It just isn't rewarding for a player. The only reward is letting me fight the next mission. Well big whoop if that next mission is once again so sterile, devoid of player influence or feedback. The current campaign is such an exceedingly small improvement of just playing single battles that I'm half wondering why it's there at all.

    I totally agree. Ther are so many great scenarios as part of the campaigns I feel it is waste of resources. The campigns really do just feel like..the next level. Which Is why I just prefer single player or H2H. The rewards for doing well aren't always represented in the following missions in a campaign. The Brit's campaign has not inspired me other than a few brillant maps.

  5. It's been about a week now, so when should I start mugging or stopping the mailman on his route? I take it there will be an email shipping notification? I forget, been awhile since last purchase from BF(CMSF-2007). I got the mod bundle coming.

    Come hell or high water, I want my games. :D

    mailman.jpg

    Is that a picture of Ton-Loc delivering mail? I had been wondering what he has been doing since Funky Cold Medina.

  6. You know they grants for that type of thing all the time. My sister writes grants for a college for medical /scientific type things and she get millions for the most ridiculous things. Most time it is young students doing the work so a PHD can go publish something. I think you need to look at places like MIT or other esteemed tech colleges and see if you can match interests with a young geek needing a resume builder. I agree with one of the other posters, I think you are looking at it from the wrong perspective. Forget the military. Go academic and if all else fails there is a ton of stimulus money floating around, you just have to know where to look for it. You guys are in a unique position because your product can have very practical applications. Look at what Bohemia did with the VBS series. Granted that is a whole different type of program with very specific audience and a hefty price tag. But from that they have spawned ARMA and Flashpoint. Both destined to be commercially successful on their future releases. I would love to see you make money off another sector and then be able to give us everything our wee hearts desire.

  7. Laca, welcome to the forums. Of course CMSF is a fictional setting but I can almost guarantee they won't have a Russian Blue module. Have you heard about the upcoming Soviets in Afghanistan 1980s Combat Mission game ? Someone today said the Russian version will be released in September and there will be an English language version as well.

    As far as CMSF after the British there will be a German/Candian/Dutch "NATO" module. After that there are no definite plans for CMSF announced. If there is another module after that, the most likely new Army would be the French.

    Eventually there are plans to do a CMSF 2 game set in modern times in a temperate climate that will certainly have the Russians, so there's lots to look forward to in a modern setting as well as WWII.

    PS, looks like Yankee Dog was just a bit ahead of me.

    The French! You mean they show up for this fictional war?

  8. If you mean with "commercial success" the amount of revenue a game generates, then we've already had several substantial hits. CMSF in fact probably was the biggest commercial success, or at least not far behind CMBO.

    If you mean with "commercial success" that you will find the game in every retail store and headlining news on all the gaming sites, then nope, that will not happen. Those times are over and it was us that have pulled the plug (before it was too late).

    What I meant is people will know about it. How they get it is irrelevant. The days of PC games in stores are numbered as we all know. Good press is good press. People actually read reviews before they buy products. Many people scour the internet looking for reviews and info on new games. Things like that increases sales and convert new people. If you create a great product then you reap the rewards. We are all aware that BF has done well with the past modules despite one of the most disappointing releases in my current memory. It only took them a little more than two years to get a great product, but it is finally available for all the new people who could join the BF family in its current version and Normandy. They can most likely count on the CMSF base as just the foundation of players who will buy Normandy. Then you have all the WWII buffs that come out of the wood work and want to know if the game is good and all the old players of CMx1. As I states WWII is huge and honestly I can't understand why it still has the allure that it did in years gone by. But it is and if it Normandy gets good reviews I think it can be a huge success beyond anything BF has accomplished. Some of the smallest, independent games have become huge successes. Have a little faith.

  9. I take it you meant WWII, but if not, I am very interested to find out where all these WWI games are coming from!

    Also hoping for a CM:Brusilov Offensive :D

    Yes WWII..WWI themed games would not be as intersting...

    A bit of research will take you far.....courtesy of Gamespot.

    WWII Themed games

    2008-2009

    Men of War

    Call of Duty World at War

    War Leaders

    Order of War

    Officers

    Brothers in Arms:Hells Highway

    Theater of War

    Sudden Strike 3

    WWII Battle Tanks: T-34 vs. Tiger

    Air Conflicts: Aces of World War II

    Military History: Commander: Europe at War

    Hearts of Iron II: Collection

    Steel Fury: Kharkov 1942

    IL-2 Sturmovik: Birds of Prey

    To be release 2009-2010

    R.U.S.E (TBA)

    World In Flames(TBA)

    Modern Naval Battles: WWII at Sea (TBA)

    Wartime Command 1939-1945 (TBA)

    Command Operations: WWII (TBA)

    All American: Normandy (TBA)

    Shadows of War (TBA)

    PT Boats: Knights of the Sea (TBA)

    Karma: Operation Barbarossa (TBA)

    World War II: General Commander (TBA)

    Making History II: The War of the World (TBA)

    Ironically no where on that list can I find even a hint of info about CM: Normandy. I obtained the info from Gamespot.

    So I would have to say WWII themed games have quite an audience.

  10. Squad Battles by HPS. I'm sure you've heard of them. Great selection of games and time periods. The series is slowly improving all the time. Best played PBEM, but still fun against the AI.

    [Commercial links removed by Battlefront.com]

    Yep I own Vietnam, but that has really become unwelcome to me now that I have played CMSF. Basically CMSF ruined gaming for me because now I hold everything up to it, and honestly for realism and a great scenario designing software, nothing can touch it. I remember picking up a modern RTS sometime back, Joint Task Force and it was terrible. Like any RTS it embodied an RTS feel. This games takes what HPS does with their games and gives it a face, which puts them on much higher ground.

    I also think if they can nail Normandy, they will have their first real commercial success. WWII games get gobbled up by the general gaming audience, especially older players. Every year 5-10 WWI themed games come out across the spectrum of systems. Places like Gamespot and some other huge gaming forums pay careful attention to those games because they know there is a fairly large audience out there for those games. When CMSF came out(Eeek! 4.5 out of 10) I think they appropriately reviewed the game. Look at the Close Combat reviews. All high scores and well written and thoughtful of the audience they were writing for. Normandy has the ability to catapult CMSF into the bgs time so to say, and if that happens we all are rewarded by better games with more features. Let's hope everything stays golden for them, because as of now this the only game I play on my PC because I am hoplessy addicted to CMSF. I have officially logged more hours on this game than any other, except maybe Civilization in my college years. Let the good time roll!

  11. Simple solution:

    Don't fly off the handle when "defending yourself".

    Simple Solution Flying Knives:

    Don't provoke people. I would have told you the same thing. If YOU aren't saying something productive then don't say it at all. Nothing in your post served to positively enhance the convo. You post only served to instigate. And as for BF taking your side. Sad. I see both parties as wrong. Wow these forums are degrading into gamespot forums. Apparently this is a beef long standing with BF and Adam and for that I will stay out of it, but I don't think there was one single thing wrong with the OP original post. It sounded to me like he was reporting bugs.

  12. Long time poster, first time crasher. What they F is going on? I buy a new tricked out computer JUST to play CMSF and what happens? Crashes every ten minutes. It's a Vista problem. Yeah I know. Never used Vista because of its bugginess and people defended it up and down when I raised the BS flag. I have no isssues, blah blah blah, they would say. I upgrade to Vista 64 and I have problems now. Nice. Love it. They better fix it in Brit's or no more moohlah from me.:-)

  13. Well the problem has been solved on all fronts with the purchase of that Sparkle video card. The text is now clear and my draw distance is just as good as before. So no real issues. I had to convert the card from the standard pc size to the slimline with an adapter that comes with card. It just involved a few screws and removing the standard video input and just leaving the digital one. All in all for $60 I am happy to be playing CMSF again. Thanks for all the help.

  14. It is a slimline computer. Very small. We just bought 50 of them for my school I work at for a photoshop lab and I assumed as CMSF is the only game I play, it would run fine. Cnet gave it 4 out 5 stars and I trust their reviews It runs great, but the problem I think is the card has no anti-aliasing and a few other 3d specific functions, so I need to find a video card that can run on a 220 power supply and is low profile. I have a few options, but I need to keep looking. I know having a quad core and soon to be 8 gb of ram(I run a lot of photoshop and video/music editing software, hence the 8gb of ram) seem like it would run CMSF fantastic, but alas I am being hampered by a simple thing like a 220 watt power supply. Arrgghh!

  15. I am using a newer quad core Gateway slimline with an integrated graphics cards. The game runs fair which hopefully will be resolved today when I drop in another 4 gb or ram bumping me up to 8 gb of ram. In the CM options screen it say my computer doesn't support anti-aliasing. My next solution if ram doesn't help performance and the unclear ext is a low profile video card which I do have a slot for. The problem is it has to support 220 watts power supply and nothing more which cuts my choices down to just a few.This is the only game I run and I am doing my best to an otherwise screaming fast computer to run CM SF as well as I need it to.

  16. There was once talk about using a Blue operative to simulate a Special Forces team member reporting in from behind the lines but I guess they decided to not go that route.

    Correct me if I am wrong, but couldn't you momentarily switch the mission setting in the editor to red vs red, select a spy and add it to your force, switch it back to blue vs red and viola, a Blue Operative.

    Also on another note, ignore what BF says about this not being intended for small ops and do what you want with the editor. The possibilities are there you just need to work it out. I have done two scenario's in Columbia for counter drug ops, two in Afghanistan, one in Egypt, and am preparing one for Mexico. The beautiful thing is uncons could be from any country, being that terrorism is global. It can be done and often times requires a bit of explanation in the briefing. I am working on a scenario where SF's infiltrate through the water (Mod) up onto a shore and under a dock, then through a drainage pipe up into a building. They must enter the building and hopefully take out the conscript guards that are there, eventually they will infiltrate further inland and take on small groups of conscript and green soldiers. This is accomplished with just a few squads of elite, excellent armed US Scouts. You are probably wondering how you create a dock and a drainage tunnel? String some level one building together at one level below the building you want it to connect to(a two or three level builing set in to a hilly incline leading out to "sea". Then take out all of the walls. You will be left with something that resembles a dock and your troops can walk across it or uncons can patrol the roofs. Unfortunately you cannot put flavor items on the dock because they fall through the ceiling and end up under the dock(great for trash and debris under the dock though). The drainage pipe would be the building connecting to the building to be entered. This requires some elevation mastery but it can be worked out. The end result is something very cool. Have you troops move SLOW while in the water. This simulates swimming (This will be stated in briefing). Move under the "dock"(actually through a string of houses without walls), up the stairs into the building. Viola assault by Seal's through infiltration. When you have the water mod going and the SF uniform mod it looks awesome. In a day or two I will post a video so you can see how cool it looks. If your do the elevations right it looks like water around the dock. All of this by pushing that engine as far as possible and using a few mods. I think they are shooting themselves in the foot by not giving players a few more options for smaller missions like this. But they are small and Charles is one man, so with that said, let your imagination do the work. I will continue to push my scenarios outside the scope it was intended for because it is what people are asking for. Something outside the drab Syrian landscape until the temperate modules arrive. On that note there are also mods turning all of your middle-eastern style building into European ones. So your limitations are only the actual Syrian Army, as it's forces are pretty distinct, as are most countries force selection.

  17. Saw the film today and was floored, Amazing. And yes when he takes his suit off in the trailer it is reference to a bomb that is going to level the block. A car trunk full of 155 mm shells. So he decides to disarm it comfortably. At no point is this idiot adventure movie. Very serious and very real. The emotions come across real, the camaraderie is real. Anyone who has served in Iraq will instantly feel the oppressive heat and the stares of the Iraqi's all over again. The ironic thing (not to be disrespectful to women)is this was made by a woman with zero political intentions. A few great cameos by actors who usually take the limelight as well. Gear, attitude, procedure...all there. One of the best war movies I have seen. It really paints a authentic face on Iraq. Our generations Saving Private Ryan minus Tom Hanks and his over acting. Four stars. Go see it.

  18. I am reading Eight Live Down, the story of British Engineers and EOD right now so I was excited to see someone tackle the war from this perspective. There is always someone who challenges the authenticity of a military product every time one is released. From what I read this film has won more awards than any movie this year. Hate to break it to you but it might just be good.

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