Thanks a lot, Orion. I'll give it a try. Really smart. I didn't think about forcing the AI to advance its tanks into the waiting infantry AT. And your sequence makes more sense that what I've tried.
I'm enjoying TOW overall, but one gripe I have is that so many of the missions seem to depend on a very specific sequence of actions. It's a lot more like a puzzle game than Combat Mission, for instance. That can be fun at times, but I do miss the more free play of CM, where you could succeed in a number of different ways or make a few mistakes early on and still make enough smart decisions thereafter to pull it out of the fire.
And yeah, Wolfseven, I agree that no sane WWII commander would try an advance this without lots of smoke. Even then, it's a questionable call. I'd think an actual probing force would take one gander into that valley and sit back to wait for reinforcements. But I've started to view TOW as something of an alternate reality WWII game where daring / stupid actions are the norm.