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NoxSpartana

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Posts posted by NoxSpartana

  1. It's pretty amazing I can be sitting here in my room half a world away from this stuff, first WATCHING the actual bomb explosion from the Insurgent point of view and then reading about and seeing pictures of the guys who survived it. Wish we'd had this kind of media coverage during world war II ;) (and no I wasn't alive then, but I was thinking it'd be great for posterity, namely me :D )

  2. My question is, when he's talking about the great "tactical AI" is that referring to say, the OPFOR AI's ability to beat you? In previous CMs, enemy AI was quite poor. I hope it's been improved. (though I'll probably be playing online all the time anyways).

    Since there's no in-game matchmaking, what do most people use to find opponents right away? (other than posting in the forum, because then you have to wait for a reply)

  3. Originally posted by Panzer76:

    Well, from what Ive read, the "balance" lies in the scenario parameters. For instance, the US force needs to destroy 75% of Syrian Forces while the Syrian only have to destroy 2 Strykers to win.

    While you may say that this is "balanced" from a Win/Loose POV, it sure doesnt seem very balanced when it comes to actually playing the game, fighting, and having fun.

    Imagine playing as the Syrian side. You always have to sneak around, always play on the defensive, always try to ambush, and be happy if your able to get a 1-10 kill ratio. Yeah, that seems like fun!...

    My thoughts exactly. It may be possible to balance conflicts like this with widely divering parameters, but it's no fun to have such a lame victory condition as that! Who DOESN'T want to overrun and completely annihilate their opponent (especially if it's a human)??? Seems it won't really be possible in most cases in Syrian vs. US fights.

    Regardless, the game will be great, I look forward to blue on blue scenarios.

  4. Mila Kunis > Alizee IMO (though she is freaking pretty):

    and

    The part where she speaks Russian nearly killed me from sheer bliss.

    But with Mila and Alizee I think we can all agree that Brunettes > Blondes by a LOT.

  5. Originally posted by Moon:

    After buddy aid is successfully completed, the body disappears. This is both a feature to simulate that the casualty has been extracted/saved as well as a way to reduce the impact on framerates from having tons of bodies lying around. Having said that... buddy aid only happens when you keep the units stationary. If you move them, the caualties are left behind. This will likely cost you some points, and will also leave the bodies visible until mission end.

    As with the previous games (and as you can see from the Teen rating), no mutilation or gore is shown. That has no place in a tactical strategy game.

    Martin

    What's this "buddy aid" thing? Care to go into details?

    Also, since no "gore or mutilation" is shown, what happens when a soldier is shot, does he just fall down or what?

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