General_solomon
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Posts
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Posts posted by General_solomon
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I have given up after reload the games three times. Avast has not issues. it should not be this difficult to tell a damn anti-virus to leave a file alone.
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I am going nuts with this damn software, it keeps trying to erase my cmsf.exe. It has already deleted my other modules.
I have added all the exe's to the exception list along with the folders.
Do need to get another anti-virus software. I do not have to keep remembering to restore.
Please advise on how I can fix this if possible.
thanks,
Gen. Solomon
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It's a lot of white stuff. Regrettably the soldiers' boots don't visually sink into it as they do currently in shallow water. Tank treads, either.
maybe this could be modded? what about the heaviness of the snow?
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can someone who has this game post a video of the heavy snow. if this not possible screenies.
thanks
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thank you very much for the winter screenshot. I cant wait to fight in the snow. its may favorite season to fight.
also, will there be deep snow tiles available.
very excited this release.
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what about a heavy snow battle?
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Yes, there's falling snow in varying strengths, from a bare trickle to a full-blown blizzard. Crank up the wind strength for extra fun.
thank you for making my day friend. I am going over to the refresh monkey page and being my vigil.
I am looking forward to making European towns with on rolling hills with heavy snow on the editor. probably going to have a jeep drive around while I lower the camera to follow the unit at ground level.
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heavy snowfall (precipitation). I remember really enjoying the heavy snowfall scenarios in cmx1.
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The module will come with several selection options for snow depth, from a mere powdering with grass poking through to deep drifting snow obliterating roads. I doubt CMFI will be using 'deep' snow much. Even when we hit the Bulge battle players may avoid 'deep' snow for making battles too difficult.
I am extremely excited to fight in the snow. can you tell us if heavy snow fall will be available in this module?
thanks
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this is awesome, thank you very much for doing this, looking forward more video's from you.
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infantry is great on open ground and trenches but put them in a village setting or city and its a disaster. totally turned me off to the franchise.
now that cmbn is out, I wont waste my time on tow again.
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looks real pretty. i am beginning to miss the desert.
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how about wargammer.com? they have a section for game scenarios.
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ok guys, don't forget to share you scenarios with the rest of us. i am very artistic and do appreciate those here that can put together these battles.
many thanks to all the map makers.
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i would love to see someone play this and record a video AAR. I like these against all odds type scenarios.
thanks a bunch for this one.
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Jaws, love the video. can you record a couple scenerios. I have watched all the cmsf vids and would like to curle up with Video AAR on the weekends.
I personal do not have any issues with pathfinding. also, the bocage war fighting was tough so if there are any issues, a minor once in a blue moon isssu, i consider it as an added realism to the game.
I have also found that too many waypoints confuses the units. in your scenrio, I would have plotted one waypoint to the bocage and another to the other side. this way the unit does not make too many pauses.
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Steve: maybe you should setup a section for new players that is more of a easy/ no confrontation style by a BF staff that will act like a Hotel receptionist.
also, restrict the experienced user from jumping at the throats of anyone that makes a comment that the inner circle does not approve of.
it makes good business sense to do this as most Pele don't like to be engaged or confronted, just want a place to vent or get information. thats why a PR person should respond in the "safe environment forum section".
Don't take it personal its just business.
I am a cm wargammer and live for digital confrontation. )
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looks great, when can we play it?
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5 items for cmbn so far and i hope we have hundreds by the end the month. thanks
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yeah, good looking map. cant wait to play on it.
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i cant wait for user created maps. please stop playing the game and make those beautiful maps.
from huge to tiny, all is welcome.
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Right now you can set the weather to rain and the ground condition to dry and the ground condition will progress from dry to wet during the course of the scenario, so in concept you could go from light snow ground condition at the start to deep snow ground condition. No idea if this could also be visual, or just under the hood mechanics.
man, that would be awesome, I would run a cool map and zoom down to watch the snow fall. I used to do this in CMBB.
If they can program the game to visually show accumulation, then BF would have made another feature in a war game that has not been simulated elsewhere in its genre which it is king.
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Hey guys,
The demo is amazing so far and i cant to play the full game along with user created scenarios. One of my favorite parts of the game is the weather feature. Downpour is awesome.
One of my favorite weather effects is snow. so, will it be in the Bulge module? also, BF please include a blizzard option like the downpour for rain.
depending on the snow type, will we see the corresponding accumulation on the ground. for example, heavy snow, there is 4-5 inches on the ground.
thanks,
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love the game, I just played a couple of minutes and love the way the infantry line up on the correct side of a hedge or bocage. thanks a bunch.
AVG 2013 issue
in Combat Mission: Shock Force Tech Support
Posted