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Hitori Kyo

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Everything posted by Hitori Kyo

  1. tis a shame Sabot will not be here any more he did indeed hav a good knowledge base as M Hofbauer said.. look foward to hearing from him under a new name ... - Hitori kyo
  2. close combat 3 traemyn ..was well balanced and good mp - Hitori Kyo
  3. hello iplaygames2 i have several books on the subject in pdf format, i can give these to you if you would like, depending on internet connection ect ? - Hitori kyo
  4. good fortune traemyn .. the world is watching and hoping that your right. congress must act. - Hitori kyo
  5. Sarge77 .. i was refering the the facist actions of the bush regime, does not mean everyone belives in what is done but they do nothing to stop it either (comparing to nazi germany). srximus, your argument is pure sophistry, killing pow for stratigical reasons is called murder and war crimes the sames as its german counterparts. You only have to look at the western allies "strategic bombing" to see a pure distructive allied ideology. Russia "uncle joe" was easily on par with german warcrimes yet it was let slide because they were allies? The victors were not held accountable for the crimes, the defeated were to some extent. Crimes against humanity are a by product of war and no one side can claim to be right or wrong. - Hitory kyo
  6. i think its a fine idea and would add to the overall multiplayer experience. - Hitori Kyo
  7. im in, always up for a challange - Hitori kyo
  8. once again i bring back the perfect multiplayer example of rome total war, which is very easy to control, includes a pause feature (if both player agree) for breaks, is exciting and has plently of room for tactical decision. i belive timing to be very important in a battle, with a pause(orders) feature i belive this will be destroyed .. for people whom are used to tb games, it will be only a slight learning curve to adjust to an rts that will come with practise.
  9. many people are blind to history and human nature. - Hitori kyo
  10. just look at America now =P haha ... is to easy to cast the enemy as evil and allies as good - Hitori kyo
  11. the ability to pause is fine .. as long as all players agree ... issuse orders while paused just defeats the purpose of an rts .. u want a chess game? go play chess if u cant keep up with the pace and demand of a battle. - Hitori Kyo
  12. you sould be trying to observe everything on the feild .. thus it doesnt matter if ur unit reacts badly because u should be able to give a unit orders before it runs into trouble .. it can be done just means that u must always be moving and make decisions fast ... (ur tiger should hav infantary support to prevent those bazookas =) ) - Hitori Kyo
  13. tb is the way of board games .. not commanders.. has anyone ever played rome total war? .. this is a perfect example of how a tactical rts game works with out pause in multiplayer ...yet it also has a pause button that if pressed by one player, and is agreed by the other player the game pauses to allow (real life issues)... pausing and allowing a player to make plans and orders is absurd in battle no one controlls everything at one time ...
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