once again i bring back the perfect multiplayer example of rome total war, which is very easy to control, includes a pause feature (if both player agree) for breaks, is exciting and has plently of room for tactical decision. i belive timing to be very important in a battle, with a pause(orders) feature i belive this will be destroyed .. for people whom are used to tb games, it will be only a slight learning curve to adjust to an rts that will come with practise.