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t34577685

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Posts posted by t34577685

  1. 57 minutes ago, BFCElvis said:

    Slightly embarrassing. We believe Martin/Moon was the only one that had access to the Battlefrontcom YouTubes account. I've been trying for months to get access to it without success. I finally decided to just start a new one with a link to the old one. It's been a long time since anything has been added to it. I set it up a little while ago but I was waiting for a glitch with the Pak44 to get fixed (the muzzle fire was coming out from underneath....not from the muzzle.....not something to showcase 🙂 ) and as soon as it did I made this video. @Ithikial_AU has an idea for a series of videos that he's been wanting to do. I hope he finds the time after losing to me in our AAR.

    yes,the russian will win!

  2. I'm sure some of these ideas have been said many times.

    1.Fire ,which can spread with tree,grass,wind. can affecr morale.can kill people. this one existed in CMx1,but lost in CMx2.

    2.melee attack

    3.random map generate,  I think the reason of  this one lost in CMx2 is the AI PLAN can not random generate, because of the ai plan is more complex than CMx1

    4.dynamic weather, 

    5.CQB system in the command UI.

    perharps one(more) of these hope can be added in engine5.0😝

  3. 2 hours ago, MikeyD said:

    Its all about selecting 'region' when you start a QB game so any QB map will be Russian, Eastern European or German depending on which you choose. If its just woods and streams you won't see a differences. If the map has houses and churches and road signs it will. Oh, and there's also an extra [hungary] tag for scenario designers (only) who want Hungarian signage on their maps.

    very well 

  4. 5 hours ago, MikeyD said:

    There's a new 'Germany' region. Standing basegame QB maps will change building facades (and other stuff) when you switch regions. Basegame QB map X set in July Russia will play quite different when its switched to Germany, February, during a heavy snowfall.

    that sounds great.

    will existed qb maps which made by players change when switch the region 

  5. 1 hour ago, Jumpete said:

    Seeing the screenshoot I've problems for wait for the release of the module. Somebody of the dev team can answer next questions, please.
    - Will we have a last Pz IVJ version with two cylindrical exhaust pipe and three return roller instead than four?
    - Will we have some KV's models finally?
    - Will German forces use captured weapons and the new m-44 uniforms?
    - This is not 100% historical but, what about JS-3 and T-44?
    Thanks.

    I think kv-1 even kv-85 will not be included 😭

  6. 5 hours ago, Ts4EVER said:

    Nice to hear about the improved Soviet oob. Lots has been said about smg issue, but what about carbines? The long mosin nagant rifle was phased out of production in early 1944, with front line infantry receiving the M44 Carbine instead. The 57th Guards Rifle Division, which took part in fighting around Berlin, reported 806 M44 Carbines, compared to only 580 M91/30s, on 1st of March 1945.

    I remember there are only carbin m38 in the game now,hope there will be m44 in DLC

  7. 9 hours ago, BFCElvis said:

    It may have changed recently (I'll try to find out today) but the system was set up such that if you purchased 10 copies the key came with 10 times the number of activations...not 10 seperate keys. That is only if you purchased multiple copies in the same order. If you made 10 individual purchases you'd have 10 keys. Here is the Knowledgebase article about it:

    https://battlefront.mojohelpdesk.com/help/article/127854

    thanks,so that explain the question

  8. 21 minutes ago, BletchleyGeek said:

    Sounds to me like your "friend" fleeced you all, guys. I have bought several copies of some BFC games to give as gifts and I had one key per purchase.

    yeah,maybe。

    so I buy the game by myself now,I aslo don't want to find out which my friend said is right or wrong.

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