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Cincinatvs

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Everything posted by Cincinatvs

  1. Yes there mines ! But the player cannot set up them only the scenario maker can Art and Air strike can destroy them (From Russian forum) :cool:
  2. Yes it is taken into account (confirmed on the Russian forum)
  3. Haaaa :eek: Demo in sight soon Full stream ahead BF! Thanks
  4. Don't find news about the "демо" but on the Russia forum, beta tester talk about an anouncement in two week for a release end October
  5. A show is taking place from Sept the 26th to the 29th in Moscow in which TOW final version is presented :eek: Megakiiilllll !!!
  6. :eek: On the Russian web site :http://www.games.1c.ru/ww2ru/ They announce LAST VERSIOn OF TOW The show "SofTool" lasts 4days from September the 26th to the 29th at Moscow :cool: So REALEASE AT LAST SOON :confused:
  7. Pay attention 2.6Ghz is from Intel CPU. AMD ones required less CPU freq to set up the same calculation power. :cool:
  8. This WS has been updated after a full week without nothing: They announced on the 8th of September having finished the range update for weapon. Now penetration range displayed are 100m,500m,1000m & 2000m http://games.1c.ru/ww2ru/ Does it mean a Demo soon ?
  9. Does someone knows how to link a WAV to a dedicated VH? :confused: I saw Panther got its one (00000132.wav) but others got almost the same one (00000134 / 131)
  10. Too many Tanks! Not enough to my test Mister Sammy wants more WH :cool: German http://games.1c.ru/ww2ru/?action=materiel_germany&id=29 http://games.1c.ru/ww2ru/?action=materiel_germany&id=30 http://games.1c.ru/ww2ru/?action=materiel_germany&id=35 http://games.1c.ru/ww2ru/?action=materiel_germany&id=16 RUSSIAN http://games.1c.ru/ww2ru/?action=materiel_ussr&id=28 http://games.1c.ru/ww2ru/?action=materiel_ussr&id=32 http://games.1c.ru/ww2ru/?action=materiel_ussr&id=36 http://games.1c.ru/ww2ru/?action=materiel_ussr&id=15 French http://games.1c.ru/ww2ru/?action=materiel_france&id=24 http://games.1c.ru/ww2ru/?action=materiel_france&id=11 Polish http://games.1c.ru/ww2ru/?action=materiel_poland&id=25 http://games.1c.ru/ww2ru/?action=materiel_poland&id=12 American http://games.1c.ru/ww2ru/?action=materiel_usa&id=27 http://games.1c.ru/ww2ru/?action=materiel_usa&id=34 http://games.1c.ru/ww2ru/?action=materiel_usa&id=38 http://games.1c.ru/ww2ru/?action=materiel_usa&id=14 British http://games.1c.ru/ww2ru/?action=materiel_great_britain&id=26 http://games.1c.ru/ww2ru/?action=materiel_great_britain&id=33 http://games.1c.ru/ww2ru/?action=materiel_great_britain&id=13 This list is not currently up to date as some Wh seen in screenshot are missing. :eek:
  11. Samy You can find the actual list of armoured WH on the Russian web site: German http://games.1c.ru/ww2ru/?action=materiel_germany&id=30 USSR http://games.1c.ru/ww2ru/?action=materiel_ussr&id=43 French http://games.1c.ru/ww2ru/?action=materiel_france&id=39 Polish http://games.1c.ru/ww2ru/?action=materiel_poland&id=40 American http://games.1c.ru/ww2ru/?action=materiel_usa&id=42 British http://games.1c.ru/ww2ru/?action=materiel_great_britain&id=41
  12. I don't think we will see smoke to cancel troops MVT before TOW 2nd release. By adding smoke you need to set up the AI accordingly (It is not because it can't see a threat anymore that threat is no longer to be taken into account). :eek: On an other hand, IL2 allows to hide in the clouds. Maybe that possibility in IL2 will make smoke adding in TOW easier/sooner§, :confused:
  13. Or a FAQ post ,as we can see for other games, giving a summarize of what the game can or cannot do.
  14. Did you see also the russia website got an other ARR called "Prokovrovka" ? http://games.1c.ru/ww2ru/?action=tactics&id=92
  15. Here it is http://www.wargamer.com/articles/theatreofwar%5Faar/
  16. Martin Can we removed minefield with Engineer or "Funny tanks" ? or using MG fire, Canon fire, Artillery fire? Are shell hole usable for infantry ?
  17. Rather those ones ) http://games.1c.ru/ww2ru/img/info/795.jpg
  18. Martin Could your please explain what are use for the 12 buttons on the lower right of some screens ? (Arrow, cross, target mark etc) :eek: Thanks
  19. Thanks Martin No repair on light damage means we definitely lost the wehicule for the campaign ? Are wounded recovering for next duty during the campaign or are they also lost? No smoke = hard tuff during fight!
  20. Hi Is there arc of fire's order available ? Can we order a unit to ambush ?(Wait and fire only at close range) Can an order to switch the motors on/off be given ? Can tanks bog down? Can tanks be repaired after light damage? (On battle field, between two missions) Can infantry unit be loaded in Halftrack and on tanks? Are smoke grenade/shell available ? Thanks for the reply (This game will be in any case a master standard for wargames)
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