Markus86
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Posts posted by Markus86
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Thanks Muldoon, haven't seen the blog entry. Yes 50+ pages is a good argument that it won't be too easy.
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But how complicated will the editor be Moon?
Placing units on a map doesn't mean that it will be a good and interesting mission.
There is a register "trigger" so are the mission scripts difficult to write?
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In the russian forum developpers talked about an expansion.
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If I remember correctly they have explained that ,during the development proccess, the mortar system had to be redone.
Because of a lack of time it was left out.
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no. everything happens in realtime. but you can pause the game and still give orders, which will be carried out as soon as you leave pause mode.
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by MoonObviously it's not brain science to figure out that we're expecting to open pre-orders later this month, and ship out first copies in April. -
weekly updates? after 3-4 years of development?
this would mean screenshot 46375485254 next week 46375485259, great ...
and a weekly update will for sure not bind human ressources.
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maybe you should read the news?
preorders later this month, release planned for april
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mine fields yes, barbed wire yes, anti tank obstacles yes. but all these things are predefined by the map creator. no player influence.
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Look at the date, August 3, 2006!
This AAR doesn't represent what the game is like now.
The mission played in this AAR is now TOTALLY different.
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better make 51. it will be only a matter of time.
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When a developer says soon a smile appears on my face I can't imagine why (no offence )
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I run the game on a AMD Athlon 64 4000+, 2 GB RAM, Geforce 7800 GT. Maybe anyone is interested.
I installed it also on my notebook for testing. It runs but doesn't look that nice.
But don't forget the game just looks nice, while zooming in. When you zoom out all the details fade out.
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this is the right question but an answer isn't available yet. you have to wait for an answer by end of february.when?
hm let's look at this forum ah it's from Battlefront, the publisher. As soon as the game is ready you can order/preorder it via BFs online distribution system.from whom -
you click on the air support icon, then on a point, where you want the air support. ground attack planes fly several attacks, after the fist run they search targets on their own.
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the only thing which is "easy" to mod are scenarios, with their .xml files, descriptions and overviewmaps.or someone will mod it that wayAnything else is not possible or hard to mod. It seems that they've put together all important game files into SFS - Files (Maps.sfs, sounds.sfs, models.sfs).
Ever tried to open sfs files? Maybe they don't even want us to open them. I think there are possibilities to open these files (as long as they are not password protected - then good night) but I don't have the required software (delphi+plugin) at the moment.
For sure it is not "Oh I open the Pz IV h file and edit some gun data" or to add new skins, models or features.
Kind of sad and strange :confused: When you look at games these days, most times mods are the only long play motivation or the motivation to buy a game at all.
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But CM has much larger battlefields.
Nobody forces you to play ToW as CM is so fantastic.
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I see you know the game very good ...
To make a few things clear:
- no binoculars
- no first person view
You are the camera ghost flying over the battlefield, giving orders to your units. It's a real time strategy game or how some like real time tactical but for sure no shooter, or simulation.
If you want to watch the enemies, staying on the upper hatch of your tank you could try out WW 2 Online or Red Orchestra.
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That's war ...So many funerals... -
Hi, in a Forum a link was posted, showing a slideshow of ww2 photos. I thought the one or other here could be interested in it.
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Thanks I dramatized it a little bit, in hope of a reaction .. sorry
That's all I (we) wanted to hear Moon.
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multiplayer is at the moment crap. I don't know what 1C had in mind when doing it?
Strange alliances German + Russia vs German, British vs British etc. every constellation is possible. Forces a bad joke and in the middle f the map neutral units shooting on everybody argh ... they have to redo it.
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The last information given out on this topic was, in the beginning just as a download via BF online distribution system, (maybe) later a box.
I know some people like boxes with nice graphics and manuals but see it positive. When the game goes gold no more production time is needed.
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I don't really understand your question. Bt there is no option to view from the enemies perspective. You can move the camera where you want on the battlefield. But you will always see only your units and spotted enemies.What about Fog of War when it comes to veiwing from the enemies perspective? Is it an option?
Pre-order
in Theatre of War
Posted
*irony on* great idea *irony off*
It's no excuse, it's honest community support. They could have said nothing.
I don't understand people. Bitching around because of no information, bitching around because there are information.
No possibilty to please people.