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JT Fox

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  1. I have a German version of CMAK but I only speak English.

    At the moment I'm replacing the BMP with ones from the demo but the briefings are a problem.

    Anyone know how to obtain engish ones or copy and past the text into Babel Fish to translate them.

    I can play the games ok using hotkeys but it would help to read the briefings.

    Chhers JT Fox

  2. I guess each player would be given a number of points to spend and could be a force they think would be needed to meet the objectives.

    You could also allow players to by from the same force pool. You could spend lots of points on US tanks and have very poor infantry or the other way round.

    You would also get US equipment Vs US equipment etc which would be very interesting indeed.

  3. Link to MBT images: http://www.boardgamegeek.com/browser.php?itemtype=image&gameid=3710&sortby=date

    If I remeber right all aspects of modern combat are included although the long range artillery is "off board"

    Air support had aircraft counters flying around the map with entry and exit points pre-planned, target could be laser targeted by ground units.

    You could also use laser targeting with helicopters and ground units. One game I played had an infantry unit laser target a T80 and a ATGM from a hele' hovering behind a hill took the tank out. It was a blind moderated game and my opponent never knew where the shot came from.

    I also believe AH produced a second game call IDF (Israeli Defence Force). Whether it was an expansion or a seperate game I don't know.

    Slightly off topic of scale: Cold war central Europe would have been a good location for CMSF. All the major players are involed. Much of the equipment then is simply older version of todays stuff. I'm sure the modders out there would be able to transform such a game to anywhere in the world.

    Example 1: Falklands 82-Goose Green, Historical infantry action with limited support.

    Example 2: Falklands 82, as above but throw in a tank platoon for a "what if" battle.

    Cheers JT Fox

  4. Hi all,

    As a matter of scale for modern combat simulation I would draw your attention to Avalon Hill's MBT game.

    Unit scale is the same as CM games but the maps scale is bigger.

    Each hex represented 100m x 100m with the map size approx. 50 x 50 hexs.

    The biggest scenarios I can recall were company-sized engagements with support unit’s etc.

    Now I'm new to CM games and only played it a few times but in order to get the kind of ranged fire you would see in AHs MBT then CBSF would need a 5km by 5km map. A lot of scrolling to get round one that big.

    Cheer JT Fox

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