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Big Al

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Posts posted by Big Al

  1. There is a secret to the Soviet Winter attack. Not sure if anyone has figured it out yet. Its to simple ATTACK and ATTACK and ATTACK. You might take 1-0 or 2-1 but eventually it wears the Germans down to where they can't do a summer 42 offensive early.

    There were a couple games, of the 20 I play tested, where I tried this strategy and 1942 came out fairly historical. The Germans had to prepare for a summer offensive. Their moral was so low they had to wait till June to attack. But I could not attack them much in the summer/spring. I had to attack in winter with the effects.

    So winter time for Soviets? Yes I conduct pretty much across the board offensives.

    Counterattacking is a problem. I do have some scripts in there for it very specifically but the Soviets really start hammering in 1943. I just don't feel they have enough umpf, as the A.I., to do anything in 1942. I know what a human should do in 1941/42 as the Soviets and I can't replicate that with the A.I. because it is far too complex.

  2. We have some things straightened out for the winter effects. But I would like to know from everyone if the amount of damage Germany takes is reasonable, too much, or too little.

    Current damage averages to 2.5. Each German unit can take between 2 and 3 points in all 3 effects.

    Comment on the following.

    A) Too little damage

    B) Just right

    C) Too much damage

    D) Too much damage exchange for extra moral hit.

  3. Due to enthusiasm from some members I am converting Brute Force for AoD.

    I will keep posted here a list of changes and addons.

    - Extra decision events (but won't be a lot like Global War 1939)

    - Minefields

    - Appropriate force sizing for each country

    Force pool change....

    OLD: 1/3 army, 2/3 corp (corp 1 attack/defense)

    NEW: 8/10 corp, 2/10 division (corps now 2 attack/defense)

    Germany - no more armies, only corps and few divisions

    Italy - armies, divisions, and 2 alpine corps

    Japan - armies, divisions

    USA - corps, divisions

    UK - corps, divisions

    France - corps, divisions

    USSR - starts with corps, converts to armies in 1941 and has divisions

    China - armies, corps (divisions were too weak to make any significant formation)

    Axis Minors - armies, divisions

    Some nations will still have armies

    Soviets start with unbuildable 1939 corps and light tanks

    can build armies and normal tanks in 1941

    minors can be corp or army depending on unit size and composition

    - Improved historical at start forces names

    - Minor map changes (towns, roads, rail, terrain)

    - Clean up of rails

    - Clean up of text

    - Adding in level bombers

    - Adding in CVL

    - Adding in Cavalry

    - Adding in armored train for Germany and USSR

    - Adding in rail gun for Germany

    Any other ideas you might want post it here. I will consider them.

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