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CAMO

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    CAMO reacted to umlaut in RT Unofficial Screenshot Thread   
    Mayhem at Moltkebrücke
     
     
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    CAMO reacted to MOS:96B2P in Fire and Rubble Update   
    For many years I've just excepted and even repeated this premise that Combat Mission graphics are outdated.  Recently I bought and played two other games that I thought were similar to Combat Mission.  I missed Combat Mission graphics when I realized these games didn't even have 3D graphics.  They were basically 2D top down view.  They have some cool features CM does not have but CM far surpasses them in the graphics department.  In one game you can zoom in on a single tank.  But every tank in the platoon looks the same, top down view, nothing special to take a screenshot of.  And even this is not really practical since there is no replay, like CM has.  Most of the time you are forced to play maxed zoomed out for situational awareness.  I don't own Mius but have watched U-tube videos of it.  Those graphics seemed okay but not a new graphics standard as far as I could tell.  I think it may also suffer from lack of replay?  So you mostly have to play zoomed out anyways?  Not sure about that.   
    I agree there are games with better graphics.  Probably Grand Theft Auto, Cyberpunk etc.  But those games are a different genre.  I guess it would be cool if CM had those graphics.  But when staying within realistic tactical combat simulations (not first person shooters etc.) what do you compare CM to for graphics? 
    Honest question.  I'm just giving some thought to this old premise after playing two other games.      
    I'm not sure of any other games where you would be able to get the type of screenshot displayed below.  In CM if you use replay and get down at ground level the below is fairly common.  
     

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