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Chainsaw

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Posts posted by Chainsaw

  1. Beg to differ. In the pics of the battles around Caen we see a lot of very fuzzy British helmets, with everything from leaves and branches on them to a mixture of cammo strips flopping around. Some plain netted covers are OK, but to say that's all we should have is nonsense.

    hmm, we are clearly misunderstanding each other. camo on helmets, yes they where plenty. both scrim version and natural version.

    When benpark says Hessian cover I assume he means a hessian cover, which looks like this:

    D14MOLTJ.jpg

    Then there was helmet net, that looks like this:

    images?q=tbn:ANd9GcSrP4ekaJ650E5WXPVHuZyCsZ0dvggwwMJxKB5HkyMG7_Fb5RCoTkSy88jqCg

    and on that one you could either use natural camo or scrim, which looks like this:

    11.jpg

    So helmet net with scrim or natural cover was normal in Normandy (and later) alongside plain helmet without any net or scrim at all. But the hessian cover was long gone by 44. (with few exemptions, but I still haven't found a pic of a hessian cover helmet in normandy)

  2. Good post. I agree with all of them except the PIAT teams. I keep my PIAT teams back, about 50m from the platoon because its the platoons only AT weapon, if I stumble across a half-track the PIAT is my only weapon, and I don't want to loose it to a german K98 or MG42 because it was up in the frontline. But agreed, when you need to clear out a building and you are certain you can do it without endangering the PIAT team I use them as well.

    Your post regarding 6pdr are dead on to. I had some success with the 6pdrs HE against germans in buildings that refused to leave :)

  3. You're right but are misquoting. Never said that. My point was that the defender doesn't always KNOW that the enemy has armor. In a CMBN scenario he normally does.

    If putting in an ACA was that simple and didn't produce undesirable side effects or confuse the AI Battlefront would have added it. They've already done it. I'd like to have the option but one suspects it's not that simple. Patience....

    Ah sorry, misunderstood you then :)

  4. Childress: It's normal sense to screen your tanks with infantry. And it was that back in WW2 to! Especially after 43-44 when the Pzfaust, Bazooka and PIATs became standard. Tanks are good as support and pack a punch, but they are really blind against dug in A/tk guns and small tank hunter teams. Infantry are vulnerable but better on spotting.

    So it's not like it's gamey to screen the tanks with infantry, that is to comply with period tactics.

  5. Honestly don't know about that. You have to see the spotting rounds to zero in 100% so the FOO would have to move in the dead space outside own lines to be able to do that. Sounds kind of risky to me to risk a FOO that way?

    On the other hand, just read a book about 43rd Wessex Divison and during one of the battles the FOO party was dug in 100-200yds forward of the infantrys position :)

    When a FOO with a unit comes to a new place, the first thing the FOO does is get coms to work with bty and locate his own position so he can be ready to fire. Then he looks at the map together with the CO and IO to get a picture of the enemys situation and COA (Course of Action) and from there starts planing TRPs. Plenty of grey areas I cant really answer to. guess I need to read up more on the RA side of the British Army :)

    But for your operation you could do it the easy way and just say for example "if FOO in loc > X time unit gets X TRP" And then assume the FOO had time/possibility to check the TRPs himself/with a patrol.

  6. I have no clear answer to that, but my guess is within 15mins if you have a FOO with you. a TRP is a zeroed area, which means that it has been fired at by spotting rounds from the battery supposed to fire at the area and they then saves the cordinates/settings for that area.

    So the only thing a FOO need to do is call in spotting rounds, just like if he was calling in a normal mission and then tell the bty to save it as codename "M1" or something like that.

    My personal opinion is that scenario creators really miss out on TRPs as they are used plenty in both attacks and defences. Im going through 2 ESSEX war diary and there is constantly new "TRP" added when they move into a new position, often named M1, M2, M3 etc or named like "RATS" "BOX".

  7. yea i know, i still used to post around that time. i loved to drop the "its been like this since CMSF" bomb at some points, have fond memorys there :D

    kinda think to adopt it to my sig line too, you would mind?

    Im with you there! :P

    Ofcourse its free to use, no copyright material there no! (I stole it from someone else anyway... :P )

  8. Just play CM1!

    Tried that, got CMAK working and doing Italy. I throwed up from the (now) retarded play system and lack of details. going back to the 3-men squad that CM1 was terrible. after a few hours I closed it down and uninstalled it.

    People complains over CMBNs small details but I rather live with the small bugs we still have then playing CM1 again :P

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