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Homo ferricus

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Posts posted by Homo ferricus

  1. I think PFCs won't be added for the same reason armored Humvee turrets, MRAPs, and other COIN related content won't be added (as much as i'd like to see it in). Over and over the devs have stated that this game is NOT a COIN ops game, but rather COIN is a small aspect of a modern conventional warfare that BFC is willing to spend a little time to simulate.

    PFCs have never been used in a direct combat role in any large scale offensive of any sort, ever. Maybe as make-shift defenders in Iraq (like in Najaf in whatever year it was, those videos are all over youtube) in firefights that can get pretty intense. This game simulates conventional war, a role traditionally handled by national forces, and i think it will be that way in the foreseeable future. CM:SF can't and won't simulate all the potential small-unit engagements happening between irregulars and supply-runners behind the front lines, like i said, as much as i would like to see it. But BFC has been thoughtful enough to give us IEDs, VBIEDs, taxis and trucks, frag-5 humvees, and irregulars. I think we will have to find a way to be content with this.

    It is not unreasonable for Battlefront to keep it this way, the focus is elsewhere, and they have spent a lot of time giving us COIN goodies anyway.

    I'm still unsure about what my opinion of MRAPs is. One part of me says its a waste of time, out of scope, and not worth it. But the other half says, they are here to stay, they have utility, and all the better for COIN!

  2. Yep, I agree with Mark. I'm actually a mole for Atomic Games and have been actively sabotaging the CMSF all along (Don't tell Steve!). :cool:

    I see potential for blackmailing here.

    Send me $5,000 cash! No, wait... uh, send me the Brits module two weeks before release.

    NO, WAIT... i want your house.

  3. Oh god what a bunch of sissys you are! :cool:

    AAV is no fecking IFV and dont use it as such and you wont loose them to the left and right! They are frigging APCs, there to move the devildogs between the fights and supplying them with ammo and supportive fire from positions further back.

    Sure, it hurts allot to see a AAV go up in smoke with half the platoon in it but when smartly (CORRECTLY) used you have werry little casualtys off the AAV - instead you have more lightly wounded devildogs with feet wounds from humping all the **** instead.

    /Thomas

    I realize this, and have known it all along, but if you couldn't tell from the first post--I was playing CMSF one morning after getting zero sleep, and watched my AAVs spawn, fully loaded, into the LOS of a few bloodthirsty ATGM crew members. One got nailed as they scurried away, up in flames, 100% KIA. Whose fault is it? Mine? The scenario designers? The AAV's? No one knows, all i know is that i HATE WITH A PASSION when that happens.

    That's right, this is just one big venting thread. Do you feel the angst? Do you feel it?

  4. Would it kill the USMC budget to but some kind of thermal camera on it too?!

    Unfortunately the Marine Corps' budget consists of the Commandant's piggy bank that he got for Christmas last year.

    Just enough scrap left in there to buy a couple rounds of ammo per Marine to fight with for another month.

  5. Expect to get a high number of KIA in battles with a lot of armor and vehicles. In CMSF, many vehicles are very prone to become catastrophic kills with 100% KIA of all passengers. Besides that, if in an infantry or combined arms battle, just make sure to buddy aid all your red-circled friends. But of course you will still get some freak accidents, like yesterday when i had a 4-man USMC mg team on a roof that got hit with an RPG, all became KIA.

  6. oh, oh, my favorite is when you are disembarking a full AAV and it gets hit by a shell/missile/RPG/9mm, and half the occupants are killed on their way out, and you're thinking, "awesome", and then the ammo/fuel/embalming fluid detonates, causing a huge secondary explosion that kills everyone who survived the initial blast, and then you think, "Is it my birfday or sumfink? It feels like it must be my birfday."

  7. *winces* What, your guys never ran low on ammo, so that they then said: "Thank goodness for those AAVs and all the extra ammo they're carryin', or else we'd be SOL"?

    That's rarely an issue for me. When it comes to Marine infantry combat (especially urban), I always load up (upon debarkation) my rifle squads with a couple thousand rounds of 5.56, and enough 40 mike mike for those six-packs to make it rain all day. Even when I am only using them to run supplies to infantry in areas i consider safe, i still can't help but feel that they are more of a liability than a support tool. They can be knocked out by RPG, .50 cal, hand grenades, the crew will likely bail if you manage to terrorize it with enough small arms. I don't feel that they are safe unless there is literally a mountain between them and the action.

  8. In fact, there is only one thing i hate more, and that would be AAVs spawning into the enemies LOS during ATGM-ambush type scenarios.

    Nothing like a 20+ KIA catastrophic kill to brighten your morning after a sleepless night!

    I know there's no point to this, just letting everyone know that i'd rather get hit in the nads with a spiked baseball bat than ever have to see another ugly, offensive, fully loaded behemoth of an AAV ever again.

  9. and also party

    Steve

    Freudian slip. Absolutely zero work has been done on any new material, BFC has been partying wildly with famous actors/actresses and rockstars, living excessively off of their profits from "CMSF" and "Marines" and experimenting with hard drugs. Steve is stalling us on actual progress because half the team is in rehab, and someone dropped several hits of acid into charles' jar. Now instead of coding video games he's been drawing trippy patterns in photoshop for the last several months.

  10. I know that there used to be a lot of sticky threads with all sorts of reading on fallujah and strykers and whatnot in them, maybe you can give it a search, I'm not the best source here on those kind of materials. In any case, Welcome!

    for searches, just hit the search button on that black bar (yellow letters) at the top of the forum. If you type in something like "infantry tactics", "armor strategy", or "urban doctrine" etc. etc. your bound to find plenty of stuff; everything from articles or manuals published by all sorts of world military organizations, past and present, to long opinionated (but very informative and interesting) pieces done by military-savvy people here who are familiar with CM, as well as combat veterans.

    And for the record, you are probably about to get clobbered with piles of sources, so don't worry.

  11. Yes.

    What's really bad is that sometimes I kind of forget what I'm doing and don't recognize what plan the AI is using and end up outflanking myself. Even when I do remember I always end up springing nasty surprises on myself. So if you have trouble with this one, trust me, you are not alone.

    You've created a self-aware, self-sustaining monster.

  12. Incidentally, the Vietnam SF Paratroopers fought like tigers in that engagement, at least to some extent dispelling the myth that all South Vietnam troops were mediocre to worthless.

    Read, "Battle Ready", by Tony Zinni. His tenure as an advisor with South Vietnamese Marines is impressive to say the least. SV Marines even grudged with, and (in worst cases) fired upon ARVN troops, because of incompetence.

  13. Why would US soldiers in a hot and sweaty foreign land choose to wear balaklavas? Is identity concealment a real concern for these troops (as opposed to rebels or indigenous forces)?

    Like previously mentioned, they aren't always hot and sweaty, as well as the fact that if you are talking about hot and sweaty, that means SANDSTORMS. Balaclavas i imagine would help to keep sand out of your teeth and nostrils. Identity concealment would be largely trivial i think but balaclavas do have that additional benefit, i suppose.

  14. Peek a boo! Did the tank vanish because you can't see it any more?

    Your men haven't yet developed object permanence either? Hmmm, you'd swear that the infantry backbone of the Marine Corps consists primarily of three-year-olds.

    On a more serious note, i agree that in a real life instance, the spotters would communicate that kind of information to the AT guys, especially when they are in whispering range, but i think this is already modeled (i believe it is at least for things like radios, and FBCB2, yes? also perhaps PDAs and GPS systems are taken into account, a la Land Warrior?) and these occurrences might be something that were somehow not given the attention they need to make them function properly. Or potentially a compromise we're not seeing has been made.

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