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FAI

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Posts posted by FAI

  1. Originally posted by shlitzzlipzz@hotmail.com:

    Whats diffperence between the White Posperous used in Pallajah and anywhere in WWII2?

    Many blew up and burned but was the US wrong in Worldt War 2?

    Whats the major specifications that make them break and chop up and spread and make metal or posperousinousiss?

    In WWII, nobody was fighting to win the hearts and minds of the civilians. It was a war for survival. Even atomic weapons were introduced, and that was a much bigger fish to fry than some smoke-and-heat generating weapons.

    In Fallujah (and Iraq), it was all about hearts and minds. Too much collateral damage, and you'll see military victory in all the battles but eventually the war will be lost.

  2. Originally posted by Battlefront.com:

    We are also not going to include any fantasy vehicles. Whatever would be deployed is up for consideration, but anything that is not anticipated ready for 2007, or likely to be realistic for our setting, will not be included. It doesn't matter what it is. For example, there is a chance that the Stryker MGS won't be included simply because we aren't quite sure if it will be ready by CM:SF's setting. If we are considering not including that, even though we are focusing on the Stryker concept, then you know you shouldn't hold out hope for something like the Gavin :D

    Steve

    Imagine someone high up in Syrian military have been an avid fan of CM. Soon we will see a Syrian shopping spree for some fancy and nasty stuffs, just in an adequate amount to make them justifiable to be included in CM:SF... smile.gif Remember, how many RL IS-3 (or any other obscure weapon system) did it take to make it to CMBB?

    AS a side note, if I were a Syrian military commander, I'd take a very close tab on the development of this sim..., err game.

  3. Originally posted by Madmatt:

    The idea may be considered "juvenile" for some of you to believe or accept, but a Sci-Fi themed future CM game is something we are very much interested in doing.

    We are all very big fans of Military Sci-Fi like books from David Drake, Keith Laumer, Jerry Pournelle, Harry Harrison, John Steakley, Eric Nylund, Fred Saberhagen, Robert A. Heinlein, David Sherman, Dan Cragg, S.M. Stirling, Joe Halderman, Larry Niven and others too numerous and diverse to list... ;)

    Madmatt

    I'm still waiting for a worthy successor to the X-COM series, which for me stopped at Apocalypse. Now the idea of CM:X-COM looks even more farther....

    I know the idea of an alien invasion could be thwarted by a handful of elite human warriors is too much to believe, but it didn't stop X-COM from being a very enjoyable game. CMx2 engine will definitely reinvigorate the genre.

  4. Originally posted by Shmavis:

    Excuse my late response, but after some discussion and searching, the phonetic translation of the phrase is, "La Ilaha Illa Allah, Muhammad Rasulu Allah." This can be taken to mean "There is no god but God, and Muhammad is the prophet of God." or "There is no god but Allah, and Muhammad is the prophet of Allah." It can be translated in a few other ways, but I offer these two versions.

    Muslims prefer the last translation. Somehow there's a subtle (but significant) difference between "god" and "Allah", especially for non-Arab speaking Muslims. Allah is exclusively Islamic, while "god" is the generic word for other deities.
  5. Originally posted by B00M$LANG:

    Warhammer DoW is being used to teach teamwork and proper use of the available warrior-types to accomplish a given mission. They also use WoW, C&C:Generals, and a great deal of other products to reinforce these lessons.

    I thought the click-fest type RTS don't remotely resemble real world tactical situations... Or are they?
  6. Originally posted by B00M$LANG:

    I can't go into minutiae, but the US military uses games like Decisive Action, TacOps, and the ATF series to train its professional warriors. Even Battlefield 2 and Warhammer are being used by the US Military academy to teach squad-level tactics and teamwork.

    Curt

    Warhammer? Really...? How?
  7. Originally posted by kipanderson:

    Hi,

    I am happy.

    The Syrians are a tough bunch, very different from the Iraqis of the last ten years. As I have often told those wishing to listen down the pub ;) , “Syria would be very different from Iraq.”

    Forget the official back-story or background BFC come up with. For me it will be a case of Bush wishing to spread democracy as part of his “legacy” and invading Syria in the last few months of his Presidency. But the Syrians not being all that keen on the idea and therefore “up-for-it”. Will do for me. That is the beauty of it, we can all come up with whatever back-story we feel is most credible to produce an environment that would motivate the Syrians in a way the Iraq’s were not motivated… initially anyway.

    Will be fun :D ,

    All the best,

    Kip.

    I find this back-story far more believeable.... :D
  8. Originally posted by Andreas:

    </font><blockquote>quote:</font><hr />Originally posted by FAI:

    Err.., isn't there some reservations about making Afghan or Iraq scenarios? Imagine a US supply convoy navigating an IED invested neighborhood, realistically simulated by CMSF... Fascinating for a game, but wouldn't that be too sensitive of an idea for some?

    What if your grandfather was killed at Kursk? Do you think that CMBB should not have simulated Kursk?

    All the best

    Andreas </font>

  9. Originally posted by Andreas:

    </font><blockquote>quote:</font><hr />Originally posted by TufenHuden:

    I wouldn't mind this game but why Syria?

    Iran would be a likely enemy....

    Obviously you have been to a very peaceful school. Look, in the schoolyard it is always the weakest kid who gets dragged behind the bikeshelter and has the crap beaten out of him by the school-yard bully. In this case that is Syria. This is far more realistic than an attack on Iran - while the US could easily beat the Iranian army, take the post-war operations in Iraq and multiply the problem by, uh, a lot. Iran's male population that could be called up to serve is almost as large as the total population of Iraq, and three times the service-age population of Iraq, 4.5 times that of Syria. Landmass is almost four times that of Iraq, ten times that of Syria. Borders with lots of countries that are problematic in the case of Iran, only with US Allies in the case of Syria.

    World factbook Iran

    World factbook Iraq

    World factbook Syria

    Syria is to Iran what Arnold Schwarzenegger is to Woody Allen. I know who I would like to take on, even if I am Mike Tyson.

    All the best

    Andreas </font>

  10. Originally posted by Barrold:

    Is there a point when as the Americans you can say, "Fuggit, let's just nukem?"

    Back in Emrys day, everyone would have nuked everyone else had they the chance. Civil War? Nuke Petersburg. WWI? Nuke the Somme. WWII? Nuke Nuke Nuke. Pick a spot and drop a nuke.

    Now in these days of touchy feely warfare it's all about hearts and minds. I say kick some butt and the hearts and mind will follow. I know these fews aren't popular...

    BFS5

    They say with power comes responsibility.. :D Let the one without enemy cast the first nuke... :D:D
  11. Originally posted by Abbott:

    </font><blockquote>quote:</font><hr />Originally posted by jeffsmith:

    one thing that will alow balanced qb's is a blue on blue option

    .

    ...and red on red. I think we might be going to see a bit of flexibility. We the user may be able to develop scenarios for Afghanistan and Iraq. It will be interesting to see exactly what CMSF will be capable of doing. </font>

  12. Originally posted by Michael Emrys:

    </font><blockquote>quote:</font><hr />Originally posted by FAI:

    Shouldn't there be other ways to clear a mine field other than using explosives? I mean, engineers do physically remove and disarm mines one by one.

    Yes, it was done, but it was slow work. Who'd want to sit around for 300 turns wating for your engineers to lift a path through a minefield? Flail tanks, on the other hand...

    smile.gif

    Michael </font>

  13. Originally posted by Snow Leopard:

    Try use pioneer squad, I use satchel charges to deal with mines.

    Shouldn't there be other ways to clear a mine field other than using explosives? I mean, engineers do physically remove and disarm mines one by one.
  14. Originally posted by Battlefront.com:

    </font><blockquote>quote:</font><hr />Finally, I really don't understand how its even possible to get bored with WWII.

    Wildman, I think those are excellent (though copyright protected :D ) game systems. In a way they offer unlimited possibilities, while WWII offers only the same possibilities as what everybody else does. The only way we can differentiate our WWII games from others is by the attention to realism, scale, and overall quality. We can do all of that and a heck of a lot more of all the rest of the elements are up for grabs.

    Steve </font>

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